Honey for the Winter by adjo
For my entry, I wanted to build a relatively chill game managing a bee colony and going scouting for sources of nectar.
The goal of the game is to build enough honey reserves for your colony to survive through the coming winter. You must look for nectar sources when they become available, and manage the size of your colony to make the most of the nectar that's available at the time. When searching for nectar, make sure you find it before sundown. Bees don't fly at night!
This entry is a first for me in that I used my own custom game engine instead of Love2D like all my previous entries! I found balancing this game particularly hard, and unfortunately ran out of time for audio (like always).
Controls
While managing the colony, you can control everything with your mouse.
While searching for nectar: - WASD to move the bee - Space to start harvesting the flowers

| Link | https://github.com/tomaisthorpe/ludumdare56 |
| Link | https://l56.ted.tomaisthorpe.com |
| Original URL | https://ldjam.com/events/ludum-dare/56/honey-for-the-winter |
Ratings
| Overall | 159th | 3.552⭐ | 31🧑⚖️ |
| Fun | 137th | 3.466⭐ | 31🧑⚖️ |
| Innovation | 94th | 3.69⭐ | 31🧑⚖️ |
| Theme | 56th | 4.052⭐ | 31🧑⚖️ |
| Graphics | 87th | 3.914⭐ | 31🧑⚖️ |
| Humor | 204th | 2.731⭐ | 28🧑⚖️ |
| Mood | 164th | 3.357⭐ | 30🧑⚖️ |
| Given | 24🗳️ | 35🗨️ |

Very fun game! I think splitting it between the stats part and the exploration part broke it up nicely, I feel the two modes complemented each other very well. I had attachment to the blackberry harvesting, I went out three times to find it, after all. I think that was a very good design choice. Loved playing this a lot, very well done, great job!

There are so many small details I love! Like bees leaving and returning, returning and not flying when it's raining, month indicator, day/night indicator (which reminded me of my previous game) and so many other things. I enjoyed managing my beehive a lot and when I had my source secured, just wathcing bees leave, and then returning back! And felt "taxed" when the beekeeper took part of it!
The only bigger issue I encountered was that sometimes when I flied around the map, it slingshot me into one direction and I couldn't fight it back, which usually meant dying. Usually happened when I flew into one direction for multiple seconds. But I was able to work around it by flying slowly and holding keys only for a bit, so, no biggie. Great game, loved it!

And for @dzejpi, @rodgems, @daflamingpotato, and @frontiersend, I thought I'd fixed that bug, but apparently not! I guess that's what I get for using an untested engine :)
Sometimes my bee would get locked moving in a direction, which, of course, impeded my ability to play the game.

I think you should be able to get back without half your bees dying if you get back to the hive before the night even if you didn't find hone nectar. The concept is original and the art is good, nice job.