MAINFRAMENT by SaintHeiser
You're the cleaner inside giant mainframe. Find perfokaarts and place them into CPU to activate mainframe. But be carefull! Activated mainframe is dangerous!
Now only 3 levels avaliable...
CONTROLS:
Arrays - move
Z - jump
Hold DOWN while move to clean (needed to make lighters more bright)
Hold DOWN while jumping to attack with brush (useful against enemies, lighters and floppy)
Hold UP while jumping to hang on grid (if grid is visible)
GAMEPAD XBOX360
Left Stick + A/X;
Hints:
Grid is visible only on light.
Floppy opens doors.
You can smash big lighters fore preventing harm at future...
Developed by SaintHeiser
Now only 3 levels avaliable...
CONTROLS:
Arrays - move
Z - jump
Hold DOWN while move to clean (needed to make lighters more bright)
Hold DOWN while jumping to attack with brush (useful against enemies, lighters and floppy)
Hold UP while jumping to hang on grid (if grid is visible)
GAMEPAD XBOX360
Left Stick + A/X;
Hints:
Grid is visible only on light.
Floppy opens doors.
You can smash big lighters fore preventing harm at future...
Developed by SaintHeiser
| Windows | http://files.digital-synthesis.com/LudumDare36/mainframent.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=14848 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
Levels (at least in the first minutes) were a little too claustrophobic for a platformer (it's kinda upsetting when you can and want to jump but there is a ceiling in a few pixels above you).
Overall, a good game, but can't push myself to complete it, mostly because I have no feeling of satisfaction or reward for progressing.
To my taste, your games would benefit from being more compressed, with denser concentration of unique situations and experiences (or maybe I'm just not fan of platforming). Only opinion.
Very nice entry! Simple mechanics, but interesting gameplay!
Want to see full version in future!
Hard to understand mechanics with light and clean dust.
Some of puzzles simple to broke...without feature to restart one room. If you kill ane firefly or broke few lamps some levels becomes completely uncompletable... and only way to complet it is...suicide... if u don't destroy all enemies))