TinyWar by Iaroslavik
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Embark on a daring adventure to rescue the feline kingdom’s beloved King Cat, kidnapped by the vile dogs and imprisoned in their fortress! As the hero, you’ll sneak past canine guards, eliminate every last dog by unleashing the power of flea knights or feeding them irresistible cat poop, and face the fearsome Dog King in an epic showdown. Will you save the day and restore peace to the cat village? The kingdom is counting on you!
Controls
- W A S D or Arrow keys: Move around the map.
- E: Eat a mouse to restore health.
- Space: Throw flea knights to attack nearby dogs.
- Stay still for a few seconds: Poop, which can be used to distract or feed dogs.
Screenshots





| HTML5 | https://iarosllavik.itch.io/tinywar |
| Original URL | https://ldjam.com/events/ludum-dare/56/tinywar |
Ratings
| Overall | 527th | 3.572⭐ | 85🧑⚖️ |
| Fun | 663th | 3.259⭐ | 85🧑⚖️ |
| Innovation | 647th | 3.169⭐ | 85🧑⚖️ |
| Theme | 503th | 3.729⭐ | 85🧑⚖️ |
| Graphics | 288th | 4.067⭐ | 84🧑⚖️ |
| Humor | 183th | 3.704⭐ | 83🧑⚖️ |
| Mood | 434th | 3.633⭐ | 85🧑⚖️ |
| Given | 161🗳️ | 217🗨️ |
I'd love some of it :wink:
Very cool art that really sets the silly mood of this game, I especially enjoyed those character portraits during dialogs - so full of emotion!
Gameplay was a bit confusing at the start even with the explanations, but I somewhat figured it out.
Was an enjoyable experience overall!
It took me a couple of tries to realised that kiting the dogs around to group them together and then aoeing them down with fleas was the way to go, but I like that this was a viable and perhaps the correct way to do it.
The dialogue was funny too, overall it's a super polished, concise game. Nice one.
Very Nice game! I never even used the poop just got all the dogs on the map in range and then used the fleas as a powerfull AOE.
(Good game, you should all be proud :) )
I wish the enemy detection range was handled a bit better as I tried to lure enemies to spots in order to deal damage but I was not able to. I figured some strats but that would have been nice, also the hitboxes were a bit wonky, I would sometimes take damage even if the enemy wasn't visually close to me
still enjoyable tho, solid entry!