Produce, Sell and... Goblins? by Obidiix-MinusInfinity
A small Tycoon game where you hire goblins to help you on your generic factory, while upgrading the machines to gain more money.
You can summon goblins from a machine which lets you select with the number keys what type of goblin you want. These are:
Worker Goblin: Operates the machines along the conveyor belts, being these machines upgradable.
Carrier Goblin: Goes to "Delivery" conveyor belts where they can hold up to 5 items before going to the sell table to sell them.
But before even having a carrier goblin you must interact with the items and take them to the selling table.
Machines on the conveyor belt can only be operated by worker goblins

| WebGL version | https://obidiix.itch.io/produce-sell-and-goblins |
| Original URL | https://ldjam.com/events/ludum-dare/56/produce-sell-and-goblins |
Ratings
| Overall | 991th | 2.929⭐ | 23🧑⚖️ |
| Fun | 906th | 2.905⭐ | 23🧑⚖️ |
| Innovation | 827th | 2.929⭐ | 23🧑⚖️ |
| Theme | 700th | 3.476⭐ | 23🧑⚖️ |
| Graphics | 756th | 3.286⭐ | 23🧑⚖️ |
| Audio | 618th | 2.825⭐ | 22🧑⚖️ |
| Humor | 427th | 3.238⭐ | 23🧑⚖️ |
| Mood | 549th | 3.5⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 23🗨️ |
They didn't do anything for me though, maybe because I spawned like 10 in a row ahah


i liked the music and the atmosphere
- Lack of feedback : when something happens, the player don't really knows it, so having visual ou sound effects helps a lot to know you did something
- the navigation in the menues is not very intuitive : I think this is because it avoided you the trouble of having to manage a classical menue, with buttons, navitation, etc. Maybe you could have dropped the menues all together, and directly map the interactions to an element in the decors. so you would have a big red button saying "UPGRAED" (with the price somewhere) in front of the machine, and when you interact with it, it upgrades it directly.
- balancing, but this is something everyone stuggles with, usually in game jams your mechanics are completed at the last minute and you don't have the time to say to yourself "Hey, this things needs to go faster/slower", etc...
Anyway, otherwise the game is working, there are no bugs, the mood is very nice, I like the graphics and the music, and a classic tycoon game is always a pleasure to try out, great job in making it all!
With a little more content it would be really nice, but the foundations are good to continue a few things.
We sometimes have problems with the camera or our character getting stuck / rollback
And details but, porters can wait indefinitely for stock on a mat, while the one behind is full and blocks everything else.

It's a good game to keep developing!