{"author_link":"\/author\/alexfalkenberg\/","author_name":"alexfalkenberg","author_uid":"15754","comments":[{"author_name":"SecularBaron","author_uid":"37422","time":"Aug 25, 2015 @ 3:13pm","epoch":1440515280,"text":"Fun game. The controls are smooth. I like the slime trail and bow is a bonus."},{"author_name":"Acuity","author_uid":"34803","time":"Aug 26, 2015 @ 7:19am","epoch":1440573240,"text":"I hope you plan to add music and sfx!  The graphics and controls seem to work."},{"author_name":"alexfalkenberg","author_uid":"15754","time":"Aug 26, 2015 @ 8:34am","epoch":1440577740,"text":"@SecularBaron: Thanks for the feedback!\r<br\/> \r<br\/>@Acuity: I did have a few ideas for audio, just ran out of time as I struggled most of the weekend with settlings on mechanics. Thanks for the feedback!"},{"author_name":"bakakyo","author_uid":"55768","time":"Aug 26, 2015 @ 5:09pm","epoch":1440608640,"text":"I'm sorry I couldn't get the controls for PC. All I could do was to kill those poor humans with my trail and get bigger and bigger with Spacebar.\r<br\/>\r<br\/>I'll be waiting for the updated build. Seems like a really nice game.\r<br\/>\r<br\/>Lovely graphics and good environment.\r<br\/>It would be great if you manage to have some time to add music and sfx ;)\r<br\/>Nice work!"},{"author_name":"alexfalkenberg","author_uid":"15754","time":"Aug 27, 2015 @ 5:35am","epoch":1440653400,"text":"@bakakyo: Really sorry about the controls!\r<br\/> \r<br\/>The idea really didn't come together until it was very, very late. Until Sunday night, it was still a sidescroller. I do want to spend some more time on it in the coming weeks, just to see what might happen.\r<br\/> \r<br\/>Thanks so much for the feedback and for giving it a try!"},{"author_name":"bombjack","author_uid":"18768","time":"Sep 2, 2015 @ 4:23pm","epoch":1441210680,"text":"fun little game. controls are smooth."},{"author_name":"xvw","author_uid":"57278","time":"Sep 14, 2015 @ 4:38am","epoch":1442205180,"text":"Y&eacute;&eacute; a RPGMaker compatriot (just for some graphics stuff !)\r<br\/>Fun but hard to control !"},{"author_name":"alexfalkenberg","author_uid":"15754","time":"Sep 15, 2015 @ 1:34am","epoch":1442280540,"text":"Thanks again, all, for the feedback. Hoping to explore the idea a bit more sometime. See you next LD!"}],"images":["ld33\/15754-3d50db515e3b9fa0db767efb36e68a82.jpg","ld33\/15754-bebcf65af2f91d2d070ef2dbc26f24a0.jpg","ld33\/15754-f3c27fee9edf41586ce6a008021ada63.jpg"],"links":[{"url":"http:\/\/alexfalkenberg.com\/ld33\/blobara","text":"Web"},{"url":"https:\/\/github.com\/aerger\/LD33\/tree\/master\/exports\/win64","text":"Windows x64"},{"url":"https:\/\/github.com\/aerger\/LD33\/tree\/master\/exports\/osx64\/","text":"OS\/X x64"},{"url":"https:\/\/github.com\/aerger\/LD33\/tree\/master\/exports\/linux64","text":"Linux x64"},{"url":"https:\/\/github.com\/aerger\/LD33","text":"Source"}],"metadata":{"g_key":"9494","g_author":"15754","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9527","g_title":"Blobara (Meets the Redshirts)","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/15754-shot0-1440468049.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/15754-shot1-1440468049.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/15754-shot2-1440473454.png-eq-900-500.jpg"],"text":"Our poor, misunderstood blob. Let's call her Blobara. All she wanted to do was go home. \r\n\r\nThe game isn't finished. Between coaching my son through his first jam this weekend (he completed the 48hr compo on time!), and a rough start with a shaky idea.... well.\r\n\r\nEach level is Blobara trying to get past the humans. She has a growth component, and she feeds. She can convert humans into miniblobs she can incorporate into herself. Get too large, though, and you won't be able to maneuver through the levels. She has a (what is supposed to be a limited) ability to reset her size, too, when you're really in a tight spot.\r\n\r\nOh, and her slimy trail is death to all humans. Watch it.\r\n\r\nThere are two levels right now, but no way to progress from the first level. Just ran outta time. Use your imagination, I guess.\r\n\r\nGamepad is best, btw. In fact, there are a couple of controls ONLY on the gamepad right now that I, uhh, forgot to add to the keyboard controls. Oops.  I'll try and do that and update the build(s), ASAP. Waiting on Github.\r\n\r\nThanks for checking it out; feel free to ask any questions.","title":"Blobara (Meets the Redshirts)"}