SUPER DEMON SMASH ARMS by matt123miller
Torn from the space between realms, your cultists have summoned you to lay waste to all that is good and just in this physical realm. Defeat all who stand in the way of your true supremacy!
Bear in mind the menu doesn't work in the published build but does in the editor. So it was removed. The aiming mechanic is also wonky for some users. Beware.
The Team:
All of us were involved in the design and development of Super Demon Smash Arms, however we specialised in certain areas.
Programming - Matt Miller @matt123miller
3D Art - Bjørn Aksel @Bjakselicebear and Nick Bierenbroodspot @Nickoptwiter
Sound - Tristan Gray https://soundcloud.com/tristangray-official
Writing - Justin Bruystens. Unfortunately his work was never implemented due to time constraints.
Bear in mind the menu doesn't work in the published build but does in the editor. So it was removed. The aiming mechanic is also wonky for some users. Beware.
The Team:
All of us were involved in the design and development of Super Demon Smash Arms, however we specialised in certain areas.
Programming - Matt Miller @matt123miller
3D Art - Bjørn Aksel @Bjakselicebear and Nick Bierenbroodspot @Nickoptwiter
Sound - Tristan Gray https://soundcloud.com/tristangray-official
Writing - Justin Bruystens. Unfortunately his work was never implemented due to time constraints.
| Windows | https://drive.google.com/file/d/0B8BW1LHgILFQYnozdnNHLTk3M1k/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55834 |
What I liked:
Liked the music and concept. Fun graphics in the environment and on the arms (although the position of the arm models meant I couldn't see some of the little soldier guys running on the from the left and right before it was too late!).
The voices on the little blokes cracked me up as well.
Areas to develop:
Sorry, but the aiming was wonky for me, which was a bit of a pain. Did you manage to work out what was causing it?
Anyway, congratulations, well done!