Dshniidawl Woods by Kalbshack
Demons have corrupted the Magical and luscious Forest inhabited by Magical Creatures called "Dshniidawl". As Village Elder you lead your Dshniidawls to fight the Demons and bring back peace to your beloved Woods.

Only the bravest of the bravest Dshniidawls came to fight the cause!
Bomb Saplings will sacrifice them self to fight the Demons, but everything is part of the cycle of nature!
Boxer Saplings are tough and pack a punch! they will try to inflict as much pain to the horrible Demons before returning as well into water and fertile soil, provide once more for the Forest!
You need to fight the Evil back to its Origin and Destroy them all, to banish them and bring peace and harmony once more t Dshniidawls Woods!
-----HOW TO PLAY----





Commentary: We sadly didn't manage to bring all features into the game that we had planned and preapared :( We had to cut 2 more types of Dshniidawl Saplings as well as 3 additional types of Demons + Boss Demon. Same for the Portals that need to be closed by the Players on each of the 5 Maps (as can be seen on the Menu Title).
EDIT 2: The Game is in sorta playable
| Link | https://sync.luckycloud.de/f/01d42e9b7be44bedbd9d/ |
| Link | https://sync.luckycloud.de/f/675558322e4842e48b17/ |
| Original URL | https://ldjam.com/events/ludum-dare/56/dshniidawl-woods |
Ratings
| Overall | 649th | 3.444⭐ | 38🧑⚖️ |
| Fun | 717th | 3.2⭐ | 37🧑⚖️ |
| Innovation | 586th | 3.25⭐ | 38🧑⚖️ |
| Theme | 498th | 3.736⭐ | 38🧑⚖️ |
| Graphics | 315th | 4.014⭐ | 39🧑⚖️ |
| Audio | 363th | 3.472⭐ | 38🧑⚖️ |
| Humor | 448th | 3.197⭐ | 35🧑⚖️ |
| Mood | 324th | 3.792⭐ | 38🧑⚖️ |
| Given | 33🗳️ | 54🗨️ |
at first I didn't realize I had to summon guys, but once I figured it out, it was great!
I imagine I'm searching for the portal you mentioned, but since it sounds like it didn't make it, I guess I'm just trying to defeat the evil souls and survive? Regardless, amazing work, awesome art work and sounds, as well as programming the AI for the enemies and little minions!
Liked the game a lot all around.
It took me a bit to figure out how to summon helpers, so I ended up kiting monsters around the map for a while. Also, I was a little confused about buying stuff in the shop at first. I kept tapping the cards until I realized I needed to drag them.
One small thing - sometimes the fire bomb explosions don't seem to hit the monsters, which can be a bummer. But overall, I had a great time playing.
It's the very first game I played in this jam which had some humor in it ;)
The cyan/magenta/yellow color palette is super cool.
Thanks for sharing <3
These little sound FX are perfect. The shop UI is a little difficult to understand, and I think the third level as some weird collision. My character kept getting stuck in place where I was not seeing any obstacles.
Love running in the wood and summoning little helpers whith their cute voices.
PS: loved the way you did health and mana trees. Looks awesome!
Bravo!
Oh ok, but couldn't you fix it afterwards?
> Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players.
In https://ldjam.com/events/ludum-dare/rules.
After all it's still an amazing game, Gj!
As I see has been discussed already I think that the collisions of especially the small trees are a little bit in the way. If you could have had small boxes at the start of the trunk I think it would have been really nice (and then sort draw order with y value). I think the keys for summoning was a bit unfortunate, typically I think its best to use WASD + mouse when possible - so maybe left click, right click instead of 1 and 2. I also couldn't figure out how to summon without getting hit (to kite them), I think it would be better to have a faster character and then have the monsters coming from every direction to balance it.
Anyways, good job!