Sammy's Playground by ThatSommeS
Overview:
In Sammy's Playground, players take on the role of Sammy, who's drawing some of his favorite tiny creatures and letting his imagination run wild. The game draws inspiration from MOBAs, Incremental games and Auto Chess
Itch.io link in the Links section to play the game. Browser, Windows and Linux builds available.
Gameplay:
Controls: Mouse and Keyboard (can use + and - for speed control, and esc for menu) Objective: Send out creatures, wait for them to die, upgrade them. Rinse and repeate
Tools:
This game was developed in the Godot game engine We also used Asperite, Gimp, hand drawing, and a digital camera for the art assets. Bfxr, and Audacity - sound effects Post-it notes for projectplanning
Theme Interpretation:
For the theme, we imagined tiny imaginary creatures fighiting eachother in an endless battle. To add scale and understanding, we added the story of Sammy, and him using his "god" powers to help in the fighting.
Team:
Developer, Artist, and Game Designer - MightyPossum LinkedIn
Developer, Artist, and Game Designer - Ranzor LinkedIn
Developer, Artist, Game Designer, and Sound Designer - Eyelax LinkedIn
Known Issues:
Projectiles can hang for a short time after hitting or missing their target. The web build has some weird memory leak. Works perfectly on desktop. So if you like the game and want to play longer, download it from itch.io
Post Sumbission Close
Fixed a small bug where both player powers would become unlocked if you purchased just one. And removed shooting sound from the web version (still in the desktop versions and original version) as it caused memory overload in the browser Original build still available on itch.io
Screenshots






| Link | https://github.com/MightyPossum/LudumDare56 |
| Link | https://mightypossumx.itch.io/sammys-playground |
| Original URL | https://ldjam.com/events/ludum-dare/56/sammys-playground |
Ratings
| Overall | 765th | 3.326⭐ | 25🧑⚖️ |
| Fun | 763th | 3.152⭐ | 25🧑⚖️ |
| Innovation | 775th | 3⭐ | 25🧑⚖️ |
| Theme | 920th | 3.043⭐ | 25🧑⚖️ |
| Graphics | 824th | 3.13⭐ | 25🧑⚖️ |
| Audio | 669th | 1.848⭐ | 25🧑⚖️ |
| Humor | 922th | 2.023⭐ | 24🧑⚖️ |
| Mood | 943th | 2.935⭐ | 25🧑⚖️ |
| Given | 27🗳️ | 22🗨️ |
Love the graphics and upgrades
Got lost in the game and almost forgot to review I was so invested.
Just wish there was more that just collect upgrade and start game I wasnt able to complete but overall was a fun game
Psst! Don't tell anyone, but I added a cheat (ctrl + alt + F2) which speeds up the game even more. But I wouldn't use it in the web build :sweat_smile:
The upgrade system is well balanced I think, at first I kinda ignored the slimes in favor of the bigger strong units, but I had to go back and get more soakers, and overall dps.
I could definitely see this as a reverse tower defense roguelike. The active skills add a much needed strategy layer.
I just couldn't stop without finishing this game. It got quite grindy (and laggy) towards the end and could use some more active abilities. But damn this was the perfect game to play while watching some youtube.
