Phone Homies by IonBingo
They came in peace.
In this wacky language puzzle game, you are Earth's appointed ambassador to the newly discovered Legion of Interstellar Peoples (LIP), consisting of 6 alien species, each with their own preferences. In order to summon them for the Milky Way's most excellent potluck, you must master their languages deductively and get them to say Earth’s coordinates.
Design and Programming by Adam I. and Adam M.
Art by Ian S. and Adam I.

| itchi.io page | https://bingonoid.itch.io/phone-homies |
| Original URL | https://ldjam.com/events/ludum-dare/55/phone-homies |
Ratings
| Overall | 709th | 3.46⭐ | 27🧑⚖️ |
| Fun | 937th | 3.08⭐ | 27🧑⚖️ |
| Innovation | 254th | 3.76⭐ | 27🧑⚖️ |
| Theme | 771th | 3.44⭐ | 27🧑⚖️ |
| Graphics | 327th | 4.06⭐ | 27🧑⚖️ |
| Audio | 766th | 2.176⭐ | 19🧑⚖️ |
| Humor | 487th | 3.2⭐ | 27🧑⚖️ |
| Mood | 753th | 3.4⭐ | 27🧑⚖️ |
| Given | 24🗳️ | 24🗨️ |
After spending a decent amount of time converting the aliens smiley faces, atoms, molecules, stars, saturns, and black holes to my smiley faces, atoms, molecules, stars, saturns, and black holes, while also translating each individual color, the alien replied with complete gibberish.
At that point I gave up. While I might be too dumb for the puzzle, I think the main issue is that you didn't give any real instructions or hints, so I had no idea if I was over analyzing, trying too hard or not trying hard enough. I also think you added way too many variables to start with. 8 unique symbols, 6 unique colors, and then the randomness of having 6 aliens who might or might not respond to the message.
The idea is cool and the graphics are really nice, but the gameplay is either way too difficult or there's just too much information thrown at you at once to be able to easily figure out what to do.
It was a little overwhelming to start with - might have been nice to introduce them one at a time and get rid of the aliens once they have been summoned because there was a lot going on on the screen at one time.