Free Hugs Kraken by crucknuk
You play an affective Kraken who is looking for love on the World Wide Sea. Will you find it? Will you search only for one day romances (scoring) or for the real one..
Gameplay:
Use the directional arrows to wander around the map
Combat mode:
Dodge bullets by using W,A,S,D for the left tentacle and the directional arrows for the right tentacle (you can even play with your girlfriend/boyfriend on the same keyboard!)
Hope this will make you smile and give you mood for love! Even if you are a monster...
Enjoy!
Note: To find the true love, you might need to score a little bit (min. 5500).
Stronger boats means bigger score: The higher your score, the stronger the boats spawn (the Aircraft carrier gives around 2500)
Gameplay:
Use the directional arrows to wander around the map
Combat mode:
Dodge bullets by using W,A,S,D for the left tentacle and the directional arrows for the right tentacle (you can even play with your girlfriend/boyfriend on the same keyboard!)
Hope this will make you smile and give you mood for love! Even if you are a monster...
Enjoy!
Note: To find the true love, you might need to score a little bit (min. 5500).
Stronger boats means bigger score: The higher your score, the stronger the boats spawn (the Aircraft carrier gives around 2500)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.48 | 303 |
| Audio(Jam) | 3.58 | 171 |
| Fun(Jam) | 3.18 | 434 |
| Graphics(Jam) | 3.55 | 449 |
| Humor(Jam) | 3.82 | 89 |
| Innovation(Jam) | 3.48 | 183 |
| Mood(Jam) | 3.45 | 280 |
| Theme(Jam) | 3.88 | 186 |
One more thing:
Have you played my game until the end? Did you find it too long? Maybe i should make the level smaller?
@team klappermann
Yes I did. Maybe a bit too long, but I think that instead of shortening the level, you might ask for specific pitch on your voice at some points (like the "enraged" point), might be fun ;)
I love the theme and story idea. Very nice.
The hug minigame is too easy in my opinion. I didn't get to 5000 points as it seemed like it would take ages.
Because of that I feel like cheating or something hehehe
Anyway, nice game, I see there is a lot of effort with those different game modes (sea and battle) and the popups and stuff.
At the begining, deciding sex and stuff I was affraid the game contained tentacle porn or something like that j/k
I got to 5171 points but I guess my true love didn't spawn and my love power depleted.
The gameplay is too simple, relative to the length of the game. It's not interesting to battle the same class of ship twice.
@Mase : We implemented all the mechanisms for the battle part, but we lacked some time to add variation of patterns to each boat. This is the reason why each boat have a single pattern. It is sad you failed so close to the end, something really fun was close to happen. I changed the description from "around 5000" to "min.5500" because it happens after this score.
Wasn't able to use the Web Version because of NG.
Great and charming game!
Great theme and I like the idea of a double control system in a bullet hell type game. A bit easy to play though, didn't find it too challenging
Clever gameplay and idea, my problem is that it is too easy, you have too much health!
Spoil: After 5500, you should stop fighting other boats and looking for "a special one". It spawn once you've score 5500.
@puppetmaster
We wanted to add torpedos, but we missed time unfortunately
@aaronsnoswell
Same problem, missed time to add collision action. At the moment, you just loose life but we originaly intended to add something like explosions
I just think it could do with a difficulty tweak: the ships were so easy to love at first that I got a bit bored with it, and even the submarines only managed to get me down to about half my love power.
It's very funny and cute!!
Very well polished, and surprising above all!!
Congrats!! :D <3
Took me a while to find "True Love", the ship appeared after I reached a score of 6969, lol.
The small ships are really worthless though (score-wise), they could give more points, otherwise there's almost no point in engaging them.
The cannonballs have really weird movement, but it made it all the more funny I guess.
Who made the music though? Was it made for the game? Did you get it somewhere else?
Anyway, a very fun entry, Congratulations. I really enjoyed playing it.
I felt quite weak during combat mode, but i enjoyed wandering on the map. That's cool, but first boats really gives a minimal score so scoring 5000 seems a bit high at the begining ...
Thanks for the feedback and the encouragement! :)
The music was taken from independant artists on newgrounds, you can see from the web link all the music in the credits section:
http://www.newgrounds.com/portal/view/662634?updated=1
@David Yates @freaknarf
Thanks for the feedback :), We wanted to tweak the difficulty balance but couldn't do it much on scheduled.
Thanks for all the love by the way!
I loved the idea and the realisation is really good. I liked the graphics, music, sound effects, and the gameplay is quite enjoyable too (maybe a little bit repetitive).
Great job overall!
patterns of bullets is interesting but not really realistic...
Art and music are great, styles of both really fit the moods of the two game states; whimsical absurdity of the sea-spanning romance-hunt in overland mode matched with a retro pixel style, a kawaii kraken and a catchy, carefree tune...immediately replaced by the dramatic drum-driven battle song, detailed sprites and a more menacing (yet still lovable) sea monster, quite appropriate for the intensity of combat mode's cannonball-dodging (those submarines and their sine-wave torpedo trajectories can be mighty tricky).
Keep it up!
Maybe a bit on the easy side :)
However, good jam :)
Maybe could use a couple more sound effects for some feedback when I get hit. (And maybe also sound effects for when collecting hearts at the ghost ship.)
Sometimes I'd see the cannonballs just static, only moving at the same speed as the screen, mainly on the easier ship. They'd start moving when the ship was to appear on screen, though. Maybe a bug?
The movement on the overworld feels so smooth and satisfying. The control scheme was also quite innovative! Fun mood, very unique game, and really well done!
Thank you for your comment and your love and we can't wait your post jam version, keep it up! :)
@DrZanuff
Thank you :) we don't know if we will touch it after the game jam, its a thought being examined though, anyway thanks!
@AlexFil
Thank you! Yea we know about the repetition, we might look into that or maybe not as it was just some fun for tha jam. Will see :)
@Xanjos
Yeah we didn't add some due to time constraints, thank you for your comment :)
@Grahhhhh @Oadt @Superfreak @Igoramendola
Thank you! glad you liked the way it is! :)
@Crefossusjam
Yeah the poor kraken was misunderstood the whole time, just wanted some hugs from the beginning :P
@Jelinib
Yeah we aknowledge that some sounds are missing especially the hit one :)
For the bullets moving it is not a bug, it is just due to time constraints, we couldn't add what we all wanted, like the sounds of the hits and the hearts unfortunately. Thank you for your comment, keep up the good work :)
Thank you all for the love and the comments!
Full of Relax and Happiness
love this game
it really have a wonderful topic main idea~~ (╭ ̄3 ̄)╭♡
(but why the submarine shoot the shells ?haha~~)
reat and lovely Game,make me more happy~~
well done :D
Everybody loves a Kraken, who wouldn't? As he hugs the boat, we all scream and jump into the water! /o/
Nice graphics and good work on the soundtrack too!
@yuigoto
Thank your for your support, i tried your game just a the moment :P
Also the music in our game is not from us, there is a credit section in the web link, you cann see the authors there :)