Dialtide by Diego Escalante

[raw]
made by Diego Escalante for Ludum Dare 55 (JAM)

big_title.png

Your nemesis has sent an army of minions against you! Defend your obelisk by summoning your own minions to fight for you!

This game was made by Diego, bcmackintosh, Neil, Ben, GaboDBabo, and MooseHat

Ratings

Overall 341th 3.789⭐ 21🧑‍⚖️
Fun 435th 3.605⭐ 21🧑‍⚖️
Innovation 341th 3.632⭐ 21🧑‍⚖️
Theme 579th 3.684⭐ 21🧑‍⚖️
Graphics 836th 3.316⭐ 21🧑‍⚖️
Audio 282th 3.711⭐ 21🧑‍⚖️
Humor 635th 2.947⭐ 21🧑‍⚖️
Mood 605th 3.526⭐ 21🧑‍⚖️
Given 10🗳️ 17🗨️

Feedback

Kseniya
17. Apr 2024 · 00:11 UTC
Cool game, I liked it!
Lisek Gagatek
17. Apr 2024 · 00:20 UTC
Very nice idea to create a numpad-based typing game. Although everything was happening very fast and I was just spawning whatever I could without thinking or strategising - I just didn't feel there was time for that. If the enemies were coming in waves instead of spawning continuously, it would feel much better imho.

The music was a banger, and especially the part coming in around 2-3 min.
Eric Nguyen
17. Apr 2024 · 00:22 UTC
I survived 2m 12sec! This was very fun, I kinda wish that the numbers would randomize after each summon (though honestly it was hard enough), and the game started to lag towards the end. Great submission! I would totally play more of this.
Erik Tate
17. Apr 2024 · 00:55 UTC
This was really cool! I made it 2m 29s :raised_hands: The typing mechanic was really cool, the only downside was it made it difficult to watch the epic battle taking place before me :joy: The art was great, the background music fit really well, and I like the weird organ/synth sound as you're typing numbers. Towards the end, when there was a bunch of units on screen, the game started to lag pretty hard, but the typing mechanic still worked great even with the lag. Great job!
mitur
17. Apr 2024 · 16:12 UTC
It's a very hard game for me, but I did my best :sweat_smile:
Good job!
![chrome_QFT7qMOoov.png](///raw/b19/f4/z/641f0.png)
Nightrane
18. Apr 2024 · 01:39 UTC
Wow, loved it! Music was great and loved the idea of dialling numbers to summon your army. I was focusing too hard on the number sequences to watch the battle, maybe making them shorter or changing where they were on screen could help? Loved the sfx tied to the numbers, made it feel like old school phones which was fun.
I liked how as soon as I lost I wanted to try again, and the music continuing through the end game menu helped to set up that feeling.
Air Dinghy
24. Apr 2024 · 06:53 UTC
Great concept, but like others said felt like it was moving a little too fast.
martonel
24. Apr 2024 · 17:41 UTC
It is a great game, but a little bit to fast to me, and I focus more my keyboard then the actual game
Mibi88
24. Apr 2024 · 17:42 UTC
The music is amazing and the graphics are good, but the game is way too hard!