Summon by jtwcslm
"Summon" is a first-person 3D puzzle escape game set in a sinister, cult-operated hospital. Players wake up as the intended sacrifice in a ritual to summon the ancient entity Hastur. The game environment features dimly lit corridors, abandoned wards, and secret rooms, creating an immersive atmosphere of horror and mystery.
Players must navigate through the deceptive hospital, solving complex puzzles and uncovering cryptic clues to escape. Interaction with the environment is crucial, involving object manipulation and decoding eerie symbols linked to past rituals. Each puzzle solved not only advances the player toward freedom but also increases the risk of encountering lurking cult members.
The game blends horror, mystery, and suspense, intensified by haunting audio and a suspenseful soundtrack. As the story unfolds, the protagonist's urgent need to escape escalates, revealing the chilling implications of the cult's activities. "Summon" tests players' ability to think critically and react quickly under pressure, challenging them to survive and break free from the grip of a hidden terror.
Created by: Yutong Li, Haoran Jisun, Rowena Chen;










| Google Drive | https://drive.google.com/file/d/1VRCpRoBuh7QnPQY8I7ouTvKGV59SuiWI/view?usp=drive_link |
| Original URL | https://ldjam.com/events/ludum-dare/55/summon-1 |
Ratings
| Given | 2🗳️ | 1🗨️ |
Loved the environment storytelling, and the narrative! The art on the walls especially, gorgeous.
'biologically illogical' - excellent piece of writing.
I got to 'night time', but couldn't figure out the lock combo. I couldn't hear the phone call well over the music, so maybe I missed something there - but I enjoyed exploring the operating room! Thanks for submitting!