SoloChanting by JustusPan

Solo Chanting
Story
Solo Chanting: Pressured into Summoning Minions and Casting Spells Without My Tank
You losed your all teammates and have to continue your adventure by yourself.
Try to summon your magic soldiers to protect yourself and beat enemies.
Genre
Action & A Little Puzzle
GamePlay & Controls
Collect potions to recharge magic slots for each summon creature.
Each time you summoned a creature, a slot was consumed.
WSAD - movement
Mouse Left Button - summon GREEN soldier on mouse position, they are junior units.
Mouse Right Button - summon BLUE soldier on mouse position, they are guardians, any monster will be absorb by this unit if it located inside his range.
Space - summon PURPLE soldier on player position, they will pick a random target and homing to it and kill it and also themselves immediately(except final Boss). They will also hurt monsters around them when they're eliminated.
Esc - restart game. When you think it's unable to continue, restart game and try again.
Tools
Godot Engine v4.2.1 Stable
SFX made with sfxr/Bfxr
Pixelart made with Aseprite
| Link | https://github.com/JustusPan/LD55_SoloChanting |
| Link | https://justuspan.itch.io/solo-chanting |
| Original URL | https://ldjam.com/events/ludum-dare/55/solochanting |
Ratings
| Overall | 85th | 3.813⭐ | 26🧑⚖️ |
| Fun | 49th | 3.938⭐ | 26🧑⚖️ |
| Innovation | 179th | 3.313⭐ | 26🧑⚖️ |
| Theme | 25th | 4.333⭐ | 26🧑⚖️ |
| Graphics | 173th | 3.479⭐ | 26🧑⚖️ |
| Audio | 225th | 2.854⭐ | 26🧑⚖️ |
| Humor | 241th | 2.458⭐ | 26🧑⚖️ |
| Mood | 264th | 2.938⭐ | 26🧑⚖️ |
| Given | 40🗳️ | 26🗨️ |
Did really well at implementing the theme.
Loved the artwork (especially the little bobbing of the main character).
Sound design could be a bit more fleshed out but considering timeframe it was good.
Overall great work!
One thing I'm not sure about: was it intentional or a bug? But in the end, I had like 600+ green summons.

I didn't expect it to be so engaging when I tried to play it it was great!
Also I liked the audio, there is just enough to make it feel good without it being overwhelming.
Great use of the theme as well, and the game looks great.
And I absolutely love your puzzle design—the difficulty is spot-on, challenging without being trapping. Your skills are the epitome of mastery, and it's genuinely enviable. Pal, you deserve high praise; I thoroughly enjoy your game and am eager to learn some valuable lessons from you.
Love the simple art and the game mechanics.
it look really good
Thank you guys for playing the game.I'm appreciated that you could like it at least in one aspect.
Also thanks for pointing out the shortcomings of this game.

