Dungeon Overlord by GodKnows

[raw]
made by GodKnows for Ludum Dare 55 (JAM)

Summon minnions, fight the enemies! Снимок экрана 2024-04-15 010716.png Снимок экрана 2024-04-15 010903.png

Ratings

Overall 1014th 3.162⭐ 36🧑‍⚖️
Fun 957th 3.059⭐ 36🧑‍⚖️
Innovation 307th 3.682⭐ 35🧑‍⚖️
Theme 210th 4.136⭐ 35🧑‍⚖️
Graphics 767th 3.462⭐ 28🧑‍⚖️
Audio 463th 3.423⭐ 28🧑‍⚖️
Humor 920th 2.438⭐ 26🧑‍⚖️
Mood 990th 3.091⭐ 35🧑‍⚖️
Given 83🗳️ 56🗨️

Feedback

LDJam user 388487
15. Apr 2024 · 08:03 UTC
That isn't working:( I can't see symbols in spellbook - there are something strange on pages.
Also then I try to jump over slime I get stuck on it and die :(
🎤 GodKnows
15. Apr 2024 · 08:06 UTC
Yeah, there is problems with symbols in spellbook in web version, I'll try to fix it. Some unicode problems
Hoeleboele
15. Apr 2024 · 08:49 UTC
Oh my i only spawned slimes. did not win. but got to a slime boss in the end. Nice game idea curious to see is you develop this further.
sirJupitron
15. Apr 2024 · 11:34 UTC
Hi! music was amazing! kinda hard game for me but it was a cool mix of mechanics. Thank you!
yepJames
15. Apr 2024 · 13:43 UTC
I loved the mechanics, really bad at it though :')! Music: 10/10
🎤 GodKnows
15. Apr 2024 · 17:19 UTC
Fixed symbols in web version.
LDJam user 376203
15. Apr 2024 · 19:46 UTC
Interesting mechanic with the drawing it was a bit tricky to draw and respond on time to the enemies but was fun.
onqdll
15. Apr 2024 · 22:47 UTC
![Screenshot_65.png](///raw/f48/d5/z/626e0.png)

It was fun! Had some issues with the boss and goblins standing in front of each other doing nothing. But next run goblin tower managed to win!
MythrilMinestein
16. Apr 2024 · 00:35 UTC
Had a funny moment with this game summoning things on top of each other accidentally :') Thought it was clever to have us draw in the spellbook. Cool music.
mollusk
16. Apr 2024 · 03:31 UTC
Interesting game, fun idea. I had issues with the wrong enemies being in front and the slimes getting stuck on each other.
cirno
16. Apr 2024 · 05:10 UTC
Nice idea and fit the summoning theme. The slime boss is hard to me but I still have fun playing this game.
Hazard Game Dev
16. Apr 2024 · 06:14 UTC
Great artwork, interesting mechanic love the implementation.
Radjax
16. Apr 2024 · 08:09 UTC
Cool idea, also ran into the issue of things being in the wrong order, but got past it and had some fun. good work!
Bananplyte
16. Apr 2024 · 10:30 UTC
AMAZING innovation with the drawing - loved that aspect
Just wanted a lot more of it! Great music!

Had some bugs, but loved all in all
RoughSkin
16. Apr 2024 · 11:16 UTC
I loved the game, the paper does not scale with screen size! So in my screen it was super tiny. Also I would recommend flipping the paper and the book positions to follow the game's language reading direction. Loved the rock paper scissors, very nice entry!
RoughSkin
16. Apr 2024 · 11:17 UTC
Also the music was TERRIFIC!
🎤 GodKnows
16. Apr 2024 · 11:22 UTC
Yeah, game was designed for default window size in godot, it nice work in web if window is not resized or fullscreened. I will fix it in post jam build. Also I don't like "SharedArrayBuffer support" thing. Game doesn't work without it but it opens in new window with it.
Nimolas
16. Apr 2024 · 12:53 UTC
This is a cool concept. How did you manage to parse the drawing into something to spawn?

The music was cool and fitting. Idk if the grainy affect was purposeful. I also couldn't really tell if the monsters were doing anything? It seems if you spawn the same type against each other they just walk into each other
🎤 GodKnows
16. Apr 2024 · 12:57 UTC
@nimolas yeah, in post jam version I'll make them both die. Drawing recognition is not too hard. It's a simple perceptron. I trained it in python and then loaded it to godot engine in simple txt file.
FunnyPumpkin
16. Apr 2024 · 14:04 UTC
Cool Idea! Liked the rock paper scissors aspect!
🎤 GodKnows
16. Apr 2024 · 14:53 UTC
**Post jam version** is now available to download. It has some user experience changes.

* Now minions follow you if there is no enemies.
* You can walk throw your minions.
* Game now stretches to window.
atomicptr
16. Apr 2024 · 16:30 UTC
Great implementation of the theme
TentacleDream
16. Apr 2024 · 21:55 UTC
I really liked the summoning system comma It’s a pity that the game is so short comma I would play it a little more
Bollatix23500
17. Apr 2024 · 16:23 UTC
Great game, i love the mechanic of drawing and summon things from that, its a little to short but i really enjoy it