Sumémon: Number Nimrods by SlavTurtle
Due to some issues with Godot Web exports, please follow the link down below to itch.io :heart:
https://slavturtle.itch.io/summon
In this math game you Sum and Summon different numbers to get to target values :smile:!
More information on the starting screen of the game :eyes:.
Controls :mousethreebutton::
mouse and left mouse button - moving elements
space - performing the math calculation
enter - resetting the board (not the score nor current task)
This project was cobbled together in a few hours just for fun :kissing:.
Extra Controls:
t - enter "timeless" mode, only way to turn it off is to restart the game (turns off keeping high-score)
r - force reset the game (keeps high-score)
d - enter rudimentary dark-mode, press again to turn off
Credit:
music & sounds - orangefreesounds.com
paper texture - photos-public-domain.com
| itch.io link | https://slavturtle.itch.io/summon |
| Original URL | https://ldjam.com/events/ludum-dare/55/sumemon-number-nimrods |
Ratings
| Overall | 515th | 3.621⭐ | 31🧑⚖️ |
| Fun | 438th | 3.603⭐ | 31🧑⚖️ |
| Innovation | 79th | 4.052⭐ | 31🧑⚖️ |
| Theme | 1041th | 2.966⭐ | 31🧑⚖️ |
| Graphics | 946th | 3.069⭐ | 31🧑⚖️ |
| Humor | 611th | 2.979⭐ | 26🧑⚖️ |
| Mood | 815th | 3.333⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 52🗨️ |
I don't think I have heard the music in the game unfortunately. But good choice of textures :)
Jokes aside, while confusing at first, it gets more and more interesting with every operation. What I would love personally to see if the "timeless" mode where, like in a sandbox, I could take my time doing my fancy math without being pressured by the almighty clock. :laughing:
Very nice entry, congratulations!
On the other hand, I don't feel the summoming theme only when playing with numbers... or else I'm too bad and I've missed it!
The mechanics are an original idea, thank you for your game!
@james-greenleaf if you just want to enjoy a "sandbox" mode you can press "t" while in game to stop the timer forever :heart:
After a while I got in a situation where I could always combine down to 1 or 2 and then use that to get to anything I needed, which while a bit tedious does work. Not in timed mode though I suspect!
I wonder if instead of one number repeating if you're doing an operation when you have few numbers left getting a random one instead would provide variety?
But despite this, perhaps one of the best games for me that I saw at this jam
I liked the playful colors, comic-sans, it really touched the feeling.
Some sounds and music would be nice.
The digits were behaving weirdly and were flying everywhere making it hard to create the expression.
Also the first run had some hard difficulty :D Maybe creating some hand-crafted target values would be better than the generated ones.
Thank you for stopping by!
**Tip:** You can add the Ludum Dare 55 tag to your game on Itch.io, which will automatically add a little note at the top of the page explaining that it's a LD entry and a link back to this page!