Spirit Edge by BadPiggy

Spirit Edge is an infinite arcade action game where you must reap the souls of your enemies to replenish your own health
P.S
I didn't make the music and sfx. I got them from Pixabay. They're linked on the game's itch page
| Link | https://badpiggy.itch.io/spirit-edge |
| Link | https://badpiggy.itch.io/spirit-edge |
| Original URL | https://ldjam.com/events/ludum-dare/55/spirit-edge |
Ratings
| Overall | 141th | 4.043⭐ | 37🧑⚖️ |
| Fun | 41th | 4.229⭐ | 37🧑⚖️ |
| Innovation | 492th | 3.457⭐ | 37🧑⚖️ |
| Theme | 1022th | 3.014⭐ | 37🧑⚖️ |
| Graphics | 404th | 3.957⭐ | 37🧑⚖️ |
| Humor | 632th | 2.953⭐ | 34🧑⚖️ |
| Mood | 176th | 4.029⭐ | 36🧑⚖️ |
| Given | 10🗳️ | 24🗨️ |
art and sound were very good, the player controls felt great, but the enemies needed a bit more work, they needed to attack in a staggered form so you dont dodge one and get hit by the other 2.
Loved how difficult it was, and enjoyed having to get good quickly so I could experience the joy of using the special attack.
I am quite proud of my score, even though I am sure most people will beat it :smile:

I had great fun, the controls are super tight and feel great, the pixel art is simple but works well with the 3D area!
I do wish the enemies were a bit easier to avoid after they’ve started their attack animation, but that may just be me being bad at the game and wanting to keep going for longer :)
Record chasing in combination with the responsive controls is what keeps the dopamine flowing and the game pulling me in round after round.
While it's brilliant the way it is, it's also an amazing game to keep working on too. With no time limit you can explore minibosses along the way, spellcaster enemies, treasure levels in -between rewarding you with extra combos (Think hitting the car in street fighter, but a treasure goblin).
The artstyle was exactly what you'd want from a game like this, and the sound effects and music blended right in to make the perfect atmosphere, brb getting a soda, popcorn and jumping back in! :popcorn:
Great job!
If I'd complain of something is that the special attack sometime feels underwhelming. But overall a really addicting, just straight up fun game!
Good job!
20 kills, I'm happy enough to be second best at least in the comments :)
https://www.twitch.tv/videos/2123757357
Good job !

PS. Just noticed this screen says press R to restart lol :skull_crossbones:
It's a bit off-topic, but that's okay, it moves really well, it's enjoyable and addictive, well done!
As always, I appreciate the juice you put into your impacts, and your overall aesthetic and visual clarity is always just *chef's kiss**
I kind of stunk at it. I really needed a sound that told me "yes yes, you did just hit that guy." As I was learning the ropes I was often unclear whether I was landing my shots or not.
The initial sleeper is a nice touch to create a down moment that's in-game, lets me gather myself before the next 8 second battle.
The sounds and music were really nicely paired. Gave me that lean-forward-and-dig-in feeling that helped me not mind the difficulty. Very informative yet ultra-fast restart loop was extremely wise, a blunder there ruins the whole game but you nailed it.
Great work.