Call of the Warp by Thvald
Issues with Godot 4 upload. Use itch.io link. Thank you.
Eldritch horrors from beyond the vastness of the void have been drawn to your forbidden, arcane magic. Use your spells to prevent them from shattering your summoning crystal.


| Link | https://thvald.itch.io/ld55-call-of-the-warp |
| Original URL | https://ldjam.com/events/ludum-dare/55/call-of-the-warp |
Ratings
| Given | 0🗳️ | 0🗨️ |
Being able to slot in a new attack during a level was innovative. One way to make it more innovative would be to make different combinations of abilities also have an effect on the game.
I thought the monsters being summoned was thematic. One way to make it more thematic would be to make the player also summon creatures instead of casting spells.
The sprites were very detailed and had a good consistent color palette. The game itself was very small and looked "squished", adjusting the viewport for the game would have improved the graphics.
The music looped well, and the attack sounds were a good arcady noise. Adding death noises for each enemy would improve the audio of the game.