Leprechaun's Gold by Stowy

Pitch
Unleash the power of enchantment in 'Leprechaun's Gold'! Dive into a world where every chant echoes with magic, summoning mystical creatures to aid you on a quest for riches beyond imagination. Harness the ancient art of incantations, summoning forth a whimsical army of creatures to assist you in your pursuit of the legendary pot of gold. Will you master the spells and claim your fortune, or will the elusive Leprechaun outwit you?
Controls
[A] and [D] - MOVE
[W] or [SPACE] - JUMP
[ARROW KEY] - Talk/Chant
Changelog
- 1.1 : Removed music so that we can opt-in for audio rating.
| Link | https://gitlab.com/SStyles/sae-ludum-2024 |
| Link | https://stowy.itch.io/leprechauns-gold |
| Original URL | https://ldjam.com/events/ludum-dare/55/leprechauns-gold |
Ratings
| Overall | 639th | 3.515⭐ | 67🧑⚖️ |
| Fun | 622th | 3.406⭐ | 66🧑⚖️ |
| Innovation | 142th | 3.914⭐ | 66🧑⚖️ |
| Theme | 508th | 3.762⭐ | 67🧑⚖️ |
| Graphics | 572th | 3.746⭐ | 67🧑⚖️ |
| Audio | 558th | 3.25⭐ | 64🧑⚖️ |
| Humor | 248th | 3.641⭐ | 66🧑⚖️ |
| Mood | 808th | 3.344⭐ | 66🧑⚖️ |
| Given | 123🗳️ | 247🗨️ |
Le system de son en feedback des inputs est trop cool y'a un vrai mood.
Bien joué l'équipe!
Initially thought I had to move by exclusively using the summons and chaining/combining them, but then I tried WASD and realized it wasn't as complex as I was making it out to be :joy:
We probably should have placed the "normal" actions somewhere in game. I'll Add controls to our description, thanks for your feedback and sorry for the pain ^^'
Art was charming, audio was a bit rough. Overall a good entry, great job!
Casting the little spells was fun :D
Although I have to admit, that it took me a bit to understand that I need to use the arrows and not like e.g. streetfighter where I have to use the actual movement buttons to make my attack :D
I also like the layered 2D style.
Would have loved some more levels and challenges.
But probably the most fun part was failing to do the cast correctly. Summoning a little poop and giving it physics was a nice little touch xD
Overall, a great experience. Thank you for this innovative approach!
wasn't as crazy about the visual/art but it was interesting
overall, great work!
At first I didn't realise that you chant with arrow keys, while walk with wasd. I though that I need to hold something to chant. I guess its a habit of having both as movement binded usually. Jumped around awkwardly, trying to chant like that! Maybe having wasd on the left side of the screen, similar of how you do chants on the right, to show movement would actually make people understand that easier - as to see with their own eyes that there are wasd and arrow keys showing different actions. Also having those chants next to arrows written with something brighter might help too!
Overall - nice idea :)
Loved the concept of combining syllables together to create different spells.
The graphics were very charming and I found the sound effect for the different characters funny!
Overall great work!
Only thing that irritated me was the seemingly long cooldown after casting a spell, that's just my taste though! :smile:
I loved the art and character design
Nice work!
Concerning the itch.io page we will look into it asap :)
@smidgens Definitively not a game to play in public if you don't want to be seen as a crazy person x')
Thank you for the feedback on the art, it is appreciated by the artist :)
@jamesw It was actually the initial intention, taking a plateformer and giving it a puzzle-like dimension.
For the UI, I totally agree, it is rough and a bit rushed. But the art feedback is much appreciated.
Thank you all for your feedback, we're happy you enjoyed the experience :smiley:
I managed to beat it without using violence heheh
*KO KO WA TI PI!*