Bestiarium by retrome
HTML5 (web) version
https://ludum-dare-55.vercel.app/
How to play
Controls
Use mouse to interact with objects and buttons.
Summoning
- Click on Summoning Circle.
- Click on Resources (or drag and drop them onto Plates) to try to combine them.
- Click on the Plates to return resources.
- If the combination is available, draw the symbol.
- If you draw the symbol correctly, you get a creature; if you draw it incorrectly, you lose resources.
Resource farming
- Click on the summoner's hair to get a tuft of hair.
- Click on Map to open it.
- Click on available location.
- Click on available creature to start farming.
- Different creatures can farm resources on different locations (on some locations, different creatures can farm resources).
- Creatures can farm different resources.
- Be aware: there is a possibility of failure and loss of your creature.
Main goal
Summon all the creatures.
Game Reset
Press F8 to reset the game.
Screenshots



Authors
Made during the Jam:
Game Design: @odronin, odronin AT gmail DOT com.
Graphics: @afi-olya, zadanje7 AT yandex DOT ru.
Programming: @retrome, alexander.retro AT gmail DOT com.
Testing: together.
Assets used
Following assets were taken from mentioned sources (the game is Opted-out from Audio Category):
Technologies
Unity: https://unity.com
Unity UI Extensions: https://github.com/Unity-UI-Extensions/com.unity.uiextensions
Particle Effect For UGUI: https://github.com/mob-sakai/ParticleEffectForUGUI
Music
Mage theme by MAOU: https://opengameart.org/content/mage-theme
Sound effects
87 Clickety Clips by OwlishMedia: https://opengameart.org/content/87-clickety-clips
Wisdom Magic by qubodup: https://opengameart.org/content/wisdom-magic
Erase / Escape by Fupi: https://opengameart.org/content/erase-escape
3 Item sounds by Michel Baradari: https://opengameart.org/content/3-item-sounds
| Link | https://ludum-dare-55.vercel.app/ |
| Original URL | https://ldjam.com/events/ludum-dare/55/bestiarium |
Ratings
| Overall | 303th | 3.826⭐ | 25🧑⚖️ |
| Fun | 305th | 3.761⭐ | 25🧑⚖️ |
| Innovation | 291th | 3.696⭐ | 25🧑⚖️ |
| Theme | 46th | 4.413⭐ | 25🧑⚖️ |
| Graphics | 31th | 4.609⭐ | 25🧑⚖️ |
| Humor | 467th | 3.227⭐ | 24🧑⚖️ |
| Mood | 195th | 4⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 31🗨️ |
Something like "Music and Art created for this jam, the following sound effects were used:"
My girlfriend and I played it to completion last night (which is a rarity for jam games!). We loved all the art and polish.
I think it's incredible how many items/monsters/locations you were able to create. I think the "memory" aspect actually played to your advantage, and made the gameplay feel more complete then if each recipe was written down for you.
Small nit: It was a bit unsatisfying at the end to "win" without a complete bestiary (I mean, missing creatures from prior losses).
I only was a little frustrated when I lost a creature because it felt random and kind of unfair because I couldn't do anything about it. I think it would feel fairer if you could farm everywhere with all creatures and then lose creatures in certain places and have to remember which creatures win in which places. But it was still really fun and the nice background music made it very relaxing to play.
Btw, after I got a tuft of hair from the summoner, I clicked the entire room to see if there were any more ressources hidden in the room. ^^
Overall, a very nice and beautiful game!
My initial plan was to try this out a bit and then cleanup the kitchen. My girlfriend watched over my shoulder while I was playing it and long story short, she took over and I cleaned up the kitchen :D
We both enjoyed it, thanks for this entry.
10/10 could snip hair all day
Its so good, relaxing and plays very nicely
Nice job! :D
please can you rate my game too? :)