{"author_link":"\/users\/ryan-lockhart","author_name":"Ryan Lockhart","author_uid":1350061,"comments":[{"id":1032571,"author_name":"mhorth","author_uid":"mhorth","epoch":1713149250,"text":"Great job! I played the first few rounds without planning ahead, and got stomped pretty quick, as deserved. I like that there wasn't any time pressure on the turns, because then I was able to look closely at the map after each warp and figure out which skull I could get to before any of the adventurers got to me.\n\n![Screenshot 2024-04-14 224639.png](\/\/\/raw\/d67\/a3\/z\/61979.png)","format":"md","likes":1,"spam":"N"},{"id":1033035,"author_name":"ClausSanta","author_uid":"claussanta","epoch":1713161455,"text":"Good job. But sometimes you spawn too close to enemy and you can't do something","format":"md","likes":1,"spam":"N"},{"id":1048202,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713297998,"text":"@claussanta This feature, unfortunately, did not make it into the LDJAM release build. It has been, among others, implemented on my GitHub repository which you're more than welcome to build and run from source if you're curious.","format":"md","likes":0,"spam":"N"},{"id":1063040,"author_name":"Catlard","author_uid":"catlard","epoch":1713494280,"text":"Nice one! Good clear goal, from looking at this page. It would be cool if when you warp there was some effect to call your attention there. Would also be cool if skeletons made some effect when they slay adventurers!","format":"md","likes":1,"spam":"N"},{"id":1063041,"author_name":"Azure Drake","author_uid":"azure-drake","epoch":1713494285,"text":"The game is interesting but the random teleporting made it a little hard to keep track of the player and as mentioned you sometimes just spawn to die. Some more visual signs where the player is or where they get teleported to would be nice.","format":"md","likes":1,"spam":"N"},{"id":1063063,"author_name":"funemaker","author_uid":"funemaker","epoch":1713494907,"text":"Cool simple game...nice job.  Would have liked some simple background music to go along maybe.","format":"md","likes":1,"spam":"N"},{"id":1063878,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713527155,"text":"@funemaker I appreciate the feedback. Sound is something I'll be figuring out in the interim between jams. At the time of development I'd never made sound effects or music for a game, so hopefully next time I can fit that in.","format":"md","likes":0,"spam":"N"},{"id":1063885,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713527344,"text":"@catlard I unfortunately echoed this sentiment during my playtime, but I only had about five hours to work on the game. Thank you for acknowledgement of my game's scope, it is something that is very difficult for me. Visual effects, much like sound, is something I need to experiment with in my free time. As of right now, I have no idea how to implement them from scratch.","format":"md","likes":0,"spam":"N"},{"id":1063886,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713527400,"text":"@azure-drake Your critique is well founded. It is something I personally resent not implementing. Thanks for playing!","format":"md","likes":0,"spam":"N"},{"id":1063887,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713527400,"text":"@azure-drake Your critique is well founded. It is something I personally resent not implementing. Thanks for playing!","format":"md","likes":0,"spam":"N"},{"id":1063888,"author_name":"Ryan Lockhart","author_uid":"ryan-lockhart","epoch":1713527400,"text":"@azure-drake Your critique is well founded. It is something I personally resent not implementing. Thanks for playing!","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld55\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/Ryan-Lockhart\/Necrowarp-LDJAM","text":"Link"}],"metadata":{"g_key":"94208","g_author":"1350061","g_event":"LD55","g_eventkey":"120","g_subevent":"COMPO","g_urlkey":"441156","g_title":"Necrowarp","g_status":"WAYBACK","g_place":"99999","g_commentcount":"11","g_site2_node_id":"390655","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"390655","n_urlkey":"441156","n_parent":"383062","n_path":"\/events\/ludum-dare\/55\/necrowarp","n_slug":"necrowarp","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"350061","n_created":"1713081908","n_modified":"1777573199","n_version":"1205874","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":9,"_trust":1,"author":350061,"body":"A 16-bit roguelike about a warping necromancer and his calcified buddies.\n\nControls are simple, WASD \/ Arrow keys \/ Numpad for movement, and spacebar allows you to warp if you have sufficient energy. Walk onto skulls to summon a skeleton in the place you would've been. This will cause you to involuntarily warp but it will also restore one energy. Energy is also gained when your skeletons sacrifice themselves in combat against adventurers. You can only have at most five stacks of energy at any given time, so don't hoard them! The game ends when an adventurer catches you, so best put skeletons between you and those do-gooders.\n\nThis is my first solo game jam and it was fun regardless busting this out in a few hours.","comments":11,"comments-timestamp":"2024-04-19T11:50:00Z","created":"2024-04-14T08:05:08Z","files":[{"author":350061,"id":25133,"name":"Necrowarp.zip","node":390655,"size":16952305,"status":9,"tag":0,"timestamp":"2024-04-14T08:52:35Z"}],"files-timestamp":"2024-04-14T08:52:35Z","grade":{"grade-01":11,"grade-02":10,"grade-03":10,"grade-04":10,"grade-05":10,"grade-07":10,"grade-08":10},"id":390655,"love":0,"magic":{"cool":75.592894601845,"feedback":8,"given":4.5,"grade":10.142857142857,"grade-01-average":2.944,"grade-02-average":3,"grade-03-average":2.938,"grade-04-average":3.625,"grade-05-average":2.563,"grade-07-average":1.75,"grade-08-average":2.375,"smart":-8.4561215037245},"meta":{"author":[350061],"cover":"\/\/\/content\/d67\/55\/z\/610ea.png","grade-06-out":"1","link-01":"https:\/\/github.com\/Ryan-Lockhart\/Necrowarp-LDJAM","link-01-tag":[50]},"meta-timestamp":"2026-04-30T18:19:59Z","modified":"2026-04-30T18:19:59Z","name":"Necrowarp","node-timestamp":"2024-04-14T08:59:51Z","parent":383062,"parents":[1,5,9,383062],"path":"\/events\/ludum-dare\/55\/necrowarp","published":"2024-04-14T08:59:51Z","scope":"public","slug":"necrowarp","subsubtype":"compo","subtype":"game","type":"item","version":1205874},"text":"A 16-bit roguelike about a warping necromancer and his calcified buddies.\n\nControls are simple, WASD \/ Arrow keys \/ Numpad for movement, and spacebar allows you to warp if you have sufficient energy. Walk onto skulls to summon a skeleton in the place you would've been. This will cause you to involuntarily warp but it will also restore one energy. Energy is also gained when your skeletons sacrifice themselves in combat against adventurers. You can only have at most five stacks of energy at any given time, so don't hoard them! The game ends when an adventurer catches you, so best put skeletons between you and those do-gooders.\n\nThis is my first solo game jam and it was fun regardless busting this out in a few hours.","title":"Necrowarp","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/390501+390502+390503+390504+390505+390506+390507+390508+390509+390510+390511+390512+390513+390514+390515+390516+390517+390518+390519+390520+390521+390522+390523+390524+390525+390526+390527+390528+390529+390530+390531+390532+390533+390534+390535+390536+390537+390538+390539+390540+390541+390542+390543+390544+390545+390546+390547+390548+390549+390550+390551+390552+390553+390554+390555+390556+390557+390558+390559+390560+390561+390562+390563+390564+390565+390566+390567+390568+390569+390570+390571+390572+390573+390574+390575+390576+390577+390578+390579+390580+390581+390582+390583+390584+390585+390586+390587+390588+390589+390590+390591+390592+390593+390594+390595+390596+390597+390598+390599+390600+390601+390602+390603+390604+390605+390606+390607+390608+390609+390610+390611+390612+390613+390614+390615+390616+390617+390618+390619+390620+390621+390622+390623+390624+390625+390626+390627+390628+390629+390630+390631+390632+390633+390634+390635+390636+390637+390638+390639+390640+390641+390642+390643+390644+390645+390646+390647+390648+390649+390650+390651+390652+390653+390654+390655+390656+390657+390658+390659+390660+390661+390662+390663+390664+390665+390666+390667+390668+390669+390670+390671+390672+390673+390674+390675+390676+390677+390678+390679+390680+390681+390682+390683+390684+390685+390686+390687+390688+390689+390690+390691+390692+390693+390694+390695+390696+390697+390698+390699+390700+390701+390702+390703+390704+390705+390706+390707+390708+390709+390710+390711+390712+390713+390714+390715+390716+390717+390718+390719+390720+390721+390722+390723+390724+390725+390726+390727+390728+390729+390730+390731+390732+390733+390734+390735+390736+390737+390738+390739+390740+390741+390742+390743+390744+390745+390746+390747+390748+390749+390750+390751+390752+390753+390754+390755+390756+390757+390758+390759+390760+390761+390762+390763+390764+390765+390766+390767+390768+390769+390770+390771+390772+390773+390774+390775+390776+390777+390778+390779+390780+390781+390782+390783+390784+390785+390786+390787+390788+390789+390790+390791+390792+390793+390794+390795+390796+390797+390798+390799+390800+390801+390802+390803+390804+390805+390806+390807+390808+390809+390810+390811+390812+390813+390814+390815+390816+390817+390818+390819+390820+390821+390822+390823+390824+390825+390826+390827+390828+390829+390830+390831+390832+390833+390834+390835+390836+390837+390838+390839+390840+390841+390842+390843+390844+390845+390846+390847+390848+390849+390850+390851+390852+390853+390854+390855+390856+390857+390858+390859+390860+390861+390862+390863+390864+390865+390866+390867+390868+390869+390870+390871+390872+390873+390874+390875+390876+390877+390878+390879+390880+390881+390882+390883+390884+390885+390886+390887+390888+390889+390890+390891+390892+390893+390894+390895+390896+390897+390898+390899+390900+390901+390902+390903+390904+390905+390906+390907+390908+390909+390910+390911+390912+390913+390914+390915+390916+390917+390918+390919+390920+390921+390922+390923+390924+390925+390926+390927+390928+390929+390930+390931+390932+390933+390934+390935+390936+390937+390938+390939+390940+390941+390942+390943+390944+390945+390946+390947+390948+390949+390950+390951+390952+390953+390954+390955+390956+390957+390958+390959+390960+390961+390962+390963+390964+390965+390966+390967+390968+390969+390970+390971+390972+390973+390974+390975+390976+390977+390978+390979+390980+390981+390982+390983+390984+390985+390986+390987+390988+390989+390990+390991+390992+390993+390994+390995+390996+390997+390998+390999+391000?authors&parents&superparent"},"object":"objects\/sha256\/8b\/8b6673f51930c84210218544d8dafac3a23d2d8a60154058c8b777a8701c5c3d","record":"shard-0\/json-live-urgent-v3\/records\/b0381d85cbc449cc2b79e7197d0fb0217e040d23c53b3970bbcc9448cb622b71.json","sha256":"8b6673f51930c84210218544d8dafac3a23d2d8a60154058c8b777a8701c5c3d","source":"https","stored_at":1784022510}}