Dominion by Durrani19
Capture the souls of your enemies and summon them against em!
-Move with arrow keys
-A to drain souls
-S to summon
Music by Kevin MacLeod: https://uppbeat.io/track/kevin-macleod/blockman?gl=1*1nkgi1s*up*MQ..&gclid=CjwKCAjwoPOwBhAeEiwAJuXRh510SNdnfWgT4Db-OwCO3BcKh0jGnKFEM1qSqNgnIJewZYXPPm9ATBoCAH0QAvD_BwE

If you would like, you can play a slightly updated version of the game with better balance here: https://durrani19.itch.io/dominion
But I would recommend to provide any feedback based on the previous version for the jam, thank you!
| Original URL | https://ldjam.com/events/ludum-dare/55/dominion |
Ratings
| Overall | 87th | 4.125⭐ | 22🧑⚖️ |
| Fun | 11th | 4.375⭐ | 22🧑⚖️ |
| Innovation | 289th | 3.7⭐ | 22🧑⚖️ |
| Theme | 36th | 4.45⭐ | 22🧑⚖️ |
| Graphics | 212th | 4.25⭐ | 22🧑⚖️ |
| Audio | 344th | 3.618⭐ | 19🧑⚖️ |
| Humor | 736th | 2.767⭐ | 17🧑⚖️ |
| Mood | 463th | 3.684⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 9🗨️ |
The only problem is that when I'm trying to suck the soul out of a yellow cyclops, it either gets killed by my necromantic army first or rushes over and kills me in one fell swoop, but I'm really enjoying the game!
https://durrani19.itch.io/dominion
Gamepad control would be awesome or mouse. Move in cursor direction, drain on right and summon on left.
Great Job. Could see taht as a full fledged Game.
If you ever turn this into a full game I need you to promise me you'll let me know
Also, I'll set the bar for the high scores with this.

Loved the summon mechanic, pretty well implemented.
Awesome job.
Not all abilities are saved though - for max number of cards to hold, level is increasing each game, but max number of card resets. Maybe it was fixed in new version, will play it soon!
Thank you for such a great game!
Everything worked smoothly for me, with no major bugs in sight. I only was never able to drain the big orange ogre charger. Maybe it was intentional? Or maybe just my summons killed him too quickly, before I could finish my drain (I assumed it would take longer to drain such a big boy :wink:). Oh, and I'm not sure if the arcane projectiles were actually appearing on soul drain (after I took that ability). I don't think I saw any, but I might just have missed them (so much is going on on the screen :grin:).
Some of the abilities you can take on level up do seem much more beneficial than others. But's that's expected.
Any way, a very nice entry! Well done!
Overall, this was a good time! (and glad to see a GameMaker Studio 2 entry!)
One stuff thing I could highlight for you to think about: change button mashing to button holding - I think it would feel more natural (especially in the case of soul draining) and less fatiguing.