Summon Break by Brentendo
Summon Break is a very short, hellish platformer. In this game, you play as a demon trying to avoid being summoned by an evil sorcerer. Run, jump & fly around the stage to avoid the Summon Circles and collect Pips!
When you are caught by a Summon Circle, you'll have a chance to defend yourself in a game of chance. Pips will be converted in to dice and you will roll against the sorcerer. If you win you can return to hell and continue playing.
Music & Sound Design by Laura Ryder - https://laurarydermusic.wordpress.com/
Controls: A & D - Move left and Right Space Bar - Jump & Jump-in-Air

| Original URL | https://ldjam.com/events/ludum-dare/55/summon-break |
Ratings
| Given | 7🗳️ | 10🗨️ |
It's funny because we had the same idea of having to avoid portals spawning around not to be summoned by force by humans haha.
Small issues I noticed: it was pretty hard to get more than a few pips, and if you get in the left-bottom corner with the portal following you, you can't escape (maybe it was intended ?).
It would be fun if there were more stats you could improve before being summoned, let me know if you update the game!
Overall, cool concept, cool game! Congrats!