Magnet Head by Brooklyn Humphrey

[raw]
made by Brooklyn Humphrey for Ludum Dare 55 (JAM)

Welcome to Magnet Head, where you will live out your dreams of possessing magnetic abilities. You will play as a magnet head, with an additional ultra-powerful magnet to help attract magnetic objects to you. Why, you ask? Well, unfortunately magnet head has some enemies, and these enemies are out for blood. It is your job to use your magnetic powers as a weapon, by attracting and repelling magnetic objects to kill enemies. Make sure to kill every last enemy to ensure the safety of Magnet Head!

Note: A small physics bug was fixed after the deadline where the player had a hard time moving when a magnetic object was attracted to them, now the player should move fine with objects.

Ratings

Given 10🗳️ 8🗨️

Feedback

Darallchii
16. Apr 2024 · 13:44 UTC
a very unusual idea, I like the simple graphics, very suitable for the atmosphere of the game!
Kseniya
17. Apr 2024 · 01:13 UTC
It is a very unusual and atmospheric game, the visual is quite interesting, it looks stylish and funny! Good luck with your project, I would have played it more than once!!!
AndyP
17. Apr 2024 · 01:14 UTC
haha, magnets summon things, i love it. fun game, you nailed the slowdown effect, super satisfying throwing things around the stage. great work!
felixx
17. Apr 2024 · 06:22 UTC
pretty fun game!
givit-game-studios
17. Apr 2024 · 06:30 UTC
This is really fun. Well done.
GRaAL
17. Apr 2024 · 06:31 UTC
Game with magnets, I like it! It requires some strategy, because when there are multiple enemies I cannot just reuse the same projectile, and I need to be careful to not destroy them accidentially. Music does not seem to fit, but it is not annoying. Sounds and effects fit good, I feel that magnetic power.
Melissa Stodolnik
17. Apr 2024 · 08:27 UTC
I really enjoyed the gameplay, I felt the satisfaction of throwing magnets at monsters!
Fenix131113
17. Apr 2024 · 09:13 UTC
Amazing work but i don't understand connection with jam's theme
jordantanner
19. Apr 2024 · 19:25 UTC
I really enjoyed the core gameplay mechanic on this one. Was super satisfying to grab a magnet and chuck it at the enemy. I will say, the difficulty is pretty high. It would be nice if we could take more than one hit before dying. Maybe give the player some health and a health bar? And maybe spacebar to dash/dodge roll? Those might be nice touches to add if you continue development. Overall a nice core concept that could use more polishing imo. Really nice entry y'all! Nice work
Happy
21. Apr 2024 · 23:03 UTC
It's pretty fun for what it is! Love the game feel.