Life As A Lich by VortexB
LEVEL 3 AND 4 ARE NOT BEATABLE TO THE BEST OF MY KNOWLEDGE. PLEASE PLAY THE FIXED VERSION ON MY ITCH IF YOU ENJOY THE GAME :D
Heya!
I got a short, and hopefully fun little puzzle game for you all. Summon skeletons and reanimate the dead to activate arcane sigils and ascend!
Try to figure out the mechanics and solve puzzles
Controls
wasd - move
mousescroll - camera
space + click - summon
z - undo
r- reset
Unfortunately, as I ran out of time there is no sound.
Additionally, levels 3-6 have not been playtested in the engine! So if they are not beatable feel free to skip in the menu (unpause if it doesn't work).
I'll finish adding sounds and a bit of polish more when I get the time and there is also a version on my itch found at https://vortexb.itch.io/.
Thanks for playing any feedback is appreciated, no matter how harsh you can't hurt my feelings >:)
Also technically one mesh was made by a friend after he playtested and hated my cube for a crate. Feel free to deduct graphics
Update
The itch.io version has some fixes that make the game more playable but submitted after the compo time. Feel free to play that version if you like the game :)
| Link | https://github.com/VortexB/LudumDare55 |
| Fixed Itch Version | https://vortexb.itch.io/ludumdare55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/life-as-a-lich |
Ratings
| Overall | 280th | 3.052⭐ | 31🧑⚖️ |
| Fun | 329th | 2.586⭐ | 31🧑⚖️ |
| Innovation | 224th | 3.138⭐ | 31🧑⚖️ |
| Theme | 139th | 3.733⭐ | 32🧑⚖️ |
| Graphics | 146th | 3.6⭐ | 32🧑⚖️ |
| Humor | 276th | 2.13⭐ | 29🧑⚖️ |
| Mood | 263th | 2.948⭐ | 31🧑⚖️ |
| Given | 27🗳️ | 37🗨️ |
I thought your graphics and atmosphere were top notch, but I was super confused by the gameplay. Even with the in-game instructions I didn't realize I had to make the skeleton collapse on the spinning sigil to move forward - I had to read that in the comment section. And even then, I'm not sure if I'm doing it right? I thought I should be going on to the next level in my screenshot, but I'm stuck and I'm not sure why
Hope to see an updated version on itch in the future! Cool project.
I was quite lost at first, but once I eventually realized how things worked I was hooked.
Found it very hard to pull myself away from the game.
The games art style was amazing!
Could use some sound design and a bit more clarity but overall good work!
@meepster Glad you liked it, I really wish I had enough time for sound :(
@ben-albert Baba is you is a huge inspiration. The biggest one for this game though was probably magicube. Big recommendation
I agree with others, the movement feels a little sluggish.
I appreciated that I needed to discover the mechanics myself. It took a bit, but it paid off when I figured it out. Then I spent an inordinate amount of time trying to disprove that level 3 on ldjam.com isn't beatable. I agree. It's not beatable (or is it?). Point is. It gets ya hooked. Fun game. Good job.
I've been like many other folks here
@josemwarrior Sadly I didn't include a solid tutorial level so part of this puzzle game is figuring out the mechanics. If you're willing to give it another shot, try putting the skeleton on the other sigil on the ground when its a pile of bones :D
minutes (I played the fixed version of the game you linked), good job.
I was a little frustrated by the controls, though. If I tap a
movement key three times, I expect the character to move three squares,
but instead it seems if I tap a key while the lich is moving, the input
is ignored. My next instinct was to hold down movement keys for
continuous motion, but that also didn't work. The puzzles were good
enough to keep me playing in spite of that, though, so I think what
you have here is super neat.
Like others, I also missed that the skeleton needed to be collapsed on
the sigil for it to work. It's obvious now, but for me, the "Ascend"
graphic appeared to be depicting a normal skeleton and not a pile of bones.