Kids Taste Best by runvs

[raw]
made by runvs for LD33 (JAM)
It was hard work to gain access to the building. You know there is this kid sleeping in its room. You are famished. Just a little snack...


Made with Unity, GraphicsGale, Cubase and a little bit of Photoshop and Aseprite.

Mac version will follow soon.

Feedback

Gigaraptor
24. Aug 2015 · 22:33 UTC
character moves too quickly to be playable
KayZ
25. Aug 2015 · 17:41 UTC
A bit short with only one level :(. But could have some potential if there was a visualization of the parents sight (at least for easy difficulty) and levels with hiding spots for the clinging-to-the-wall mechanics.

The parents move pretty fast and it was a fast game over for me on my first try. I just started reading the first sentence "Avoid the parents sight." and then I was in the menu again. Either the parent is moving too far to the left, too fast or the text is too late or all of the above.
The same happened in the room with the children. Didn't expect to be able to lose to a child and wanted to read the text first :).
A Flat Miner Studios
27. Aug 2015 · 14:12 UTC
This game moves a bit too quick (both the player and the enemies), which makes it rather frustrating to play. Also, FYI, there appears to be a bug in the start screen. It has a start button you can click and says "press space to start" However, if I press space, then not only does it not start, but it no longer allows me to click the button to start, so it gets stuck.
eemmbbeerr
28. Aug 2015 · 14:17 UTC
Everything moves extremely quickly, that could use a bit of slowing down, resulting in the game expressing its positives significantly more.
stevenjmiller
30. Aug 2015 · 06:16 UTC
Cool game! It was fast for me at first, but when I relaunched the game without "fastest" graphics enabled (which appears to be default) it was fine. You should update that in the description, because based on the comments a lot of people had this problem and they probably won't see this comment. Nice game, hope I helped!
KaiseanGames
30. Aug 2015 · 06:33 UTC
The movement is too fast. Can't control the monster right. Otherwise it has a nice feel to it. It has some potential.
kidando
30. Aug 2015 · 07:53 UTC
It's like playing a monster in Flash's universe :). Way to hard to control the monster. You can still tweak it a bit, you know. But congrats on submitting your entry
MercuryXGames
14. Sep 2015 · 19:14 UTC
a bit fast, but fun!