The Birth*Day of Cthulhu by orangemagik

[raw]
made by orangemagik for Ludum Dare 55 (JAM)

"The Birth*Day of Cthulhu" - a small game in which the player has to summon people and bring them to the marina.

RULES:

  • You can't shout at people who are standing alone / [ E ] on the keyboard.
  • If you whisper in a crowd, you will not be heard / [ Q ] on the keyboard.

Best played in WEB PLAYER on itch.io

06RxoU.png Hint: If the Agitator (the man in white) bothers you a lot, try to appease him in Octobar.

CREDITS:

Artists: Stanislav Gailunas (orangemagik), Valeria Bolshakova (LerkaDverka, Inst: shinigaminorei), Vasilisa Storchak (hexen), Luiza Bogryantseva (iOlisLui)

Sound: Anji (SuGrem)

Programmers: Ilya (segfault), Sevastian (dark)

Director-game designer: Luiza Bogriantseva (iOlis_Lui)

2024-04-16_03-48-29.png

Ratings

Overall 530th 3.609⭐ 25🧑‍⚖️
Fun 732th 3.304⭐ 25🧑‍⚖️
Innovation 468th 3.478⭐ 25🧑‍⚖️
Theme 496th 3.783⭐ 25🧑‍⚖️
Graphics 138th 4.375⭐ 26🧑‍⚖️
Audio 111th 4.043⭐ 25🧑‍⚖️
Humor 568th 3.043⭐ 25🧑‍⚖️
Mood 169th 4.043⭐ 25🧑‍⚖️
Given 21🗳️ 27🗨️

Feedback

NaPlz98
16. Apr 2024 · 01:47 UTC
Really fun game, love the concept. and gootta need a tshirt of that Cthulu its so cute!
Rustywolf
16. Apr 2024 · 02:28 UTC
Should specify that its a web game somewhere, cause it just looks like a download only game, and web games get more interactions. Love the art style of the game
Pelmanable
18. Apr 2024 · 11:26 UTC
interesting concept. I would like to see a little more gameplay around this concept.
jkyd
22. Apr 2024 · 00:31 UTC
The graphics are fantastic, you definitely inspired me to try that art style in a future game! I can a puzzle version of this concept where there's maybe some more actions available for separating a person from a larger group to avoid having to yell (which could have immediate negative consequences, like alerting authorities and increasing the player's notoriety for instance). Regardless, I'm glad I could do something special for the cutest Cthulhu I've ever seen on his birthday :3
Sam Minh
22. Apr 2024 · 11:08 UTC
The visuals and atmosphere are really good! The whispering is creepy, the artsyle is in-theme, the music is foreboding, the Cuthulu is cute :smiley:.
Hadik
22. Apr 2024 · 11:13 UTC
Fun concept with adorable art, especially the Cthulhu! Adding more interactive elements could enhance the gameplay further.
AbominableScience
22. Apr 2024 · 11:38 UTC
The game's universe and atmosphere are great, it's a pleasure to help this cute little Cthulhu for his birthday. I unfortunately had a little trouble with the game's mechanics, and a little something extra to want to see different levels like in a puzzle game with small additional mechanics to gradually increase the difficulty. This game has a lot of potential, thank you very much for this discovery. Keep up the good work!
Sargonius
22. Apr 2024 · 14:15 UTC
Loved the setting!
HermitGamesmiths
22. Apr 2024 · 17:39 UTC
very nice production value overall - excellent art and sound. Not super fun gameplay, but everything else is top notch.
PatteDeCanaard
22. Apr 2024 · 20:26 UTC
Although the gameplay is simple, the art and music are really excellent and create an incredible atmosphere. It's very pleasant to wander around the village whispering. An amazing entry, well done!
joe40001
23. Apr 2024 · 05:59 UTC
Fun little game. Mechanics were a little inconsistent, but overall it was interesting and had a good mood. Apparently I got the "Good Ending".
JoshAnthony1990
24. Apr 2024 · 00:56 UTC
The art and sound were awesome! Presented a cool atmosphere.

I couldn't figure out what the goal of this game was. I brought people to the pier. Sometimes, I was told "he needs more", sometimes I saw him wear a party hat. Was the latter the goal? Was there something more? (Also, were people supposed to disappear at the pier? If so, that never happened for me.)

It felt frustrating to gather a crowd. If I have a crowd, I can't get individuals, and calling a crowd would lose any individuals I'd already gathered. Maybe there's some way to monkey around with the calls and releases to get larger crowds, but I wasn't able to intuit it.

Overall, though, good job!
Kamizenki
24. Apr 2024 · 14:31 UTC
Wow, very good game! The music makes my soul released :D I really love the art style, but everything else is detailed except for the main one so I feel a little bit weirded but overall it's amazing~ Good work!
LDJam user 386314
25. Apr 2024 · 18:58 UTC
good game
AmunOnra
26. Apr 2024 · 12:02 UTC
Great mood you created with the fantastic artstyle and the music. I was a little irritated because besides the "e" and "q" commands there was no information that you can control the main character though I figured that out by myself quite fast. Besides that it's a nice entry
JUSTCAMH
27. Apr 2024 · 13:37 UTC
Hey! I tried playing this game on stream, but was really lost as to how to play it. The art looks incredible, but no amount of fiddling or reading the game page could solve it for me. I was confused as to why people sometimes unfollow you? And other times neither whispering nor shouting were effective. And what to do about the white rival? I’d be down to try again if you could answer some of these! Here’s the vod so you can see what happened: https://www.twitch.tv/videos/2129902300
RetConGreg
27. Apr 2024 · 18:43 UTC
I enjoyed playing this game. I thought the atmosphere, music and artwork was superb. I agree with the comments above about being lost as to certain aspects of the gameplay, like when people stop listening to you or they are distracted by the rival. However, I figured out that the one way around that was push the rival towards the dock and everyone just followed him! The music is the right mixture not foreboding and beautiful. Loved the choir arrangement!