Bounce Bounce Goblin by Doonutsaur
Hello everyone!
This game is titled "Bounce Bounce Goblin."
Your goal is to summon goblins and send them into mines.
Each bounce earns points. Enhance your score by adding effect cards and new goblins to your deck each round.
The concept was inspired by Balatro, and I aimed to incorporate pinball-like mechanics.
This game has many bugs waiting for fix cuz I tried to JAM too many things in two days! SOrry!
How to
Send goblins to the mines and they will do stuff themselves by bouncing.
Use A/D keys to rotate the cannon.

Then after you complete the level, buy items and build your deck.

Hope you Enjoy the game!
I will post updates of this game on channel: https://discord.com/invite/E89gXE2GyY
Itch: https://doonutsaur.itch.io/bounce-bounce-goblin
Some tutorials:

| Itch | https://doonutsaur.itch.io/bounce-bounce-goblin |
| Original URL | https://ldjam.com/events/ludum-dare/55/bounce-bounce-goblin |
Ratings
| Overall | 296th | 3.829⭐ | 37🧑⚖️ |
| Fun | 223th | 3.857⭐ | 37🧑⚖️ |
| Innovation | 301th | 3.686⭐ | 37🧑⚖️ |
| Theme | 574th | 3.686⭐ | 37🧑⚖️ |
| Graphics | 473th | 3.886⭐ | 37🧑⚖️ |
| Audio | 156th | 3.943⭐ | 37🧑⚖️ |
| Humor | 236th | 3.662⭐ | 36🧑⚖️ |
| Mood | 400th | 3.771⭐ | 37🧑⚖️ |
| Given | 34🗳️ | 62🗨️ |
Nice submission!
The sound is cute, the art too and the mechanics are easy to understand :D
I think it would be better, if you can`t shoot your goblins, when you haven`t selected all of them. Is there a point of not selecting all of them? In my first gameplay I just selected 1 or 2 goblins, but I felt that it´s just a disadvantage to do that. But that´s just a minor thing, which is easy to fix.
The sound effects and the music are nicely integrated. I really like the little detail, that the goblin-canon gets streched out while shooting.
I read that you will keep working on the game. You can write me if there is a new version. Would like to see the improvements. Good job!
https://store.steampowered.com/app/3123120/Kill_the_Brickman/