SLIME CHRONICLE - "Wait, I get to be the hero!?" by CornflowerBlue

[raw]
made by CornflowerBlue for LD33 (JAM)
In this game, you take the role of Roger the Slime, who was blamed for the death of this game's real protagonist after he slipped on Roger!

Roger is made to be the new chosen one, to fight and slay the king of skeletons, who cast darkness over the land!

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This game plays like a turn-based RPG, but simplified. Click a unit to select it, right click to make it defend. Clicking an enemy unit while an ally unit is selected will make them fight! You can use gold you win the help pay for various items and upgrades, as well as more units!

Ratings

Coolness 32% 1897
Overall(Jam) 3.65 191
Audio(Jam) 3.60 161
Fun(Jam) 3.50 217
Graphics(Jam) 4.30 108
Humor(Jam) 3.19 315
Innovation(Jam) 3.00 520
Mood(Jam) 3.28 416
Theme(Jam) 3.55 455

Feedback

BNeutral
26. Aug 2015 · 09:03 UTC
Enjoyable game, slime brother.
stevenlr
26. Aug 2015 · 20:30 UTC
The graphics are nice and polished, and the music pretty cool. The game mechanics are solid, but the animations, "cut scenes" and pretty every transition in the game are extremely long, which make playing the game not a very enjoyable experience. If these problems were solved though, it would be a pretty good game.
AzureAspect
26. Aug 2015 · 21:05 UTC
I enjoyed this game very much, had to play it till the end. Good cast of characters with hidden abilities made it more interesting. Good job!
Macecraft
26. Aug 2015 · 21:24 UTC
Turns take quite a bit to complete, as every animation is accompanied with an odd pause. There isn't much strategy to it, since there are only two things you can do (three if you count potions). A lot of the time you just need to keep attacking and drink potions when one of your crew gets low on HP. The between-matches lounge is a bit weird, you have to use the keyboard for this bit while everything else is mouse controlled. Apart from clunkiness, this game is appealing and addicting, since new heroes are given randomly.
Muush
27. Aug 2015 · 08:23 UTC
Very well done overall
kidando
30. Aug 2015 · 07:43 UTC
This is just so well polished I can't even believe it. Your graphics are super awesome. The mechanic is really good. Music is timed correctly and pretty lovely. Nice.
Biruts
02. Sep 2015 · 01:06 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
SecondDimension
03. Sep 2015 · 17:53 UTC
Very polished entry! It is very slick indeed. I didn't like having to change between cursor keys on the menu, and mouse controls elsewhere, swapping control systems never feels good. Also, I never felt like blocking was useful, because as soon as I attacked I didn't get the chance to block. It was a fun game though, it looks and sounds great! Well done.
abcdef65g
09. Sep 2015 · 00:34 UTC
SLimes need more love! I love the plot of this game, this sounds like the game Enix couldn't release back in the day if it hadn't merged with Square. Very polished, very cute, very enjoyable, I know how hard it is to make a turn based game and thus I am frankly impressed, seriously a game I would love to see longer with more dynamics in a commercial frame.
yuigoto
14. Sep 2015 · 20:25 UTC
This is great! I spent some time battling and purchasing upgrades/potions/friends here! :P

Nice work on the graphics, the pixel art is really well done and the variety is also a really big plus here!

The audio also is fitting for the game and, together with the graphic style (both levels, characters and ui) reminded me of some GBA/NDS/SNES 2d top down games. :P

It would be really a great thing to see a full version of this game! Keep up the good work! ;)