Drama in Space by Teekeks
Drama in Space is a spaceshooter.
What do you do?
=====================
You are a evil spacefighter and you have alot of careless traders around you.
Attack them to get terror-points, which you can use to unlock new weapons!
Currenty, there are 10 unique upgrades, 8 of them are (sometimes veeery unique) weapons.
But be careful! Some traders have weapons too and will fight back!
As you proceed, the unarmed traders will call for help, so be careful.
Armed traders might also spot you and identify you as a threat...
Some weapons have an area of effect, others are ranged weapons, experiment with them!
Some traders drop health, use it to stay alive!
The goal:
=====================
The goal is to survive as long as you can and to slauther as much traders as you can.
Controls:
=====================
W -Acellerate
Scroll or 1-8 Change Weapon (when unlocked)
E - Switch Engine (if unlocked)
Mouse - Aim
Click - Shoot selected weapon
F12 - Take screenshot
POST YOUR SCORES! (and time and kills/minute)
Changelog:
=====================
1.0.1:
- Fixed random crash when displaying a explosion and/or blackhole
- Fixed broken gui when window resized
What do you do?
=====================
You are a evil spacefighter and you have alot of careless traders around you.
Attack them to get terror-points, which you can use to unlock new weapons!
Currenty, there are 10 unique upgrades, 8 of them are (sometimes veeery unique) weapons.
But be careful! Some traders have weapons too and will fight back!
As you proceed, the unarmed traders will call for help, so be careful.
Armed traders might also spot you and identify you as a threat...
Some weapons have an area of effect, others are ranged weapons, experiment with them!
Some traders drop health, use it to stay alive!
The goal:
=====================
The goal is to survive as long as you can and to slauther as much traders as you can.
Controls:
=====================
W -Acellerate
Scroll or 1-8 Change Weapon (when unlocked)
E - Switch Engine (if unlocked)
Mouse - Aim
Click - Shoot selected weapon
F12 - Take screenshot
POST YOUR SCORES! (and time and kills/minute)
Changelog:
=====================
1.0.1:
- Fixed random crash when displaying a explosion and/or blackhole
- Fixed broken gui when window resized
Ratings
| Coolness | 100% | 1 |
| Overall | 3.29 | 322 |
| Audio | 3.18 | 249 |
| Fun | 3.76 | 82 |
| Graphics | 2.75 | 636 |
| Humor | 2.40 | 599 |
| Innovation | 2.82 | 578 |
| Mood | 2.98 | 485 |
| Theme | 2.24 | 898 |
I'd make the starting engine stronger as well, its acceleration is barely noticeable. And why not loop space? At one point I found myself at -15000, -9000 and it took me ages to figure out how to find the game again.
Fun game overall though. I eventually died to an ArrayIndexOutOfBoundsException but still.
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=38857
I switched over to fun mode to check out all the weapons, instead, and they're pretty cool! I really liked the spinning blade - it was a little unclear at first, but I had a great time tearing into ships once I figured out it was a ramming weapon.
But i really liked the game and the weapons overall!
andrei_kleshchanka@ii8-laptop:~/Downloads/temp/LD33_entries> java -jar drama_in_space_1.0.jar
Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 6
at de.teawork.ld33.particle.ParticleExplosion.render(ParticleExplosion.java:35)
at de.teawork.ld33.particle.ParticleProvider.render(ParticleProvider.java:40)
at de.teawork.ld33.screens.ScreenIngame.render(ScreenIngame.java:126)
at com.badlogic.gdx.Game.render(Game.java:46)
at de.teawork.ld33.SpaceGame.render(SpaceGame.java:80)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
)))
Game:
http://data.teawork.de/LD33/drama_in_space_1.0.jar
Source:
http://data.teawork.de/LD33/LD33_Drama_in_space_1.0_src.zip
but the graphics looked very clean and nice.
That is btw also the reason why there is no max speed, you could just accelerate forever (but that would be no fun since the victims are not everywhere)
You can try all weapons in the Fun-Mode where you already have every upgrade unlocked tho.
It's good that fun mode is there because at least I could try out the weapons, which were nice. I like how the lasers consist of small "particles". It makes them more interesting to use than if they were just straight lines.