Roadkill by Pizzamakesgames

[raw]
made by Pizzamakesgames for LD33 (JAM)
A / D or Left Arrow / Right Arrow to Move.
Space for devastating laser beam.
Kill all the civilians while dodging the carpet bombs.

Made in a couple hours just for fun. Highly unfinished.

Ratings

Coolness 40% 1627
Overall(Jam) 3.00 716
Audio(Jam) 3.26 323
Fun(Jam) 2.83 700
Graphics(Jam) 3.42 509
Humor(Jam) 2.38 731
Innovation(Jam) 2.42 928
Mood(Jam) 2.77 775
Theme(Jam) 3.20 711

Feedback

NickMakesGames
24. Aug 2015 路 20:28 UTC
the color choices are very pretty, and the final death screen clearly had a lot of love put into it, but I'm not a huge fan of the rest of this game. I think the primary issue I have with it is that the characters movement speed is painfully sluggish. The slow movement speed causes the controls to feel kind of unresponsive, because it takes a very long time before you feel like you've actually made progress in a desired direction. After fixing that up, I think dodging and weaving through meteor patterns could become a real fun challenge.
馃帳 Pizzamakesgames
24. Aug 2015 路 21:08 UTC
Great ideas! Did change the game according to your suggestions, as I agree completely.
Acerio
24. Aug 2015 路 22:11 UTC
Great music, great gameplay, great graphics. This was fun :D
demogorgon
24. Aug 2015 路 22:12 UTC
I liked it. Epilepsy warning might be nice though as it does flash a lot when you die.
馃帳 Pizzamakesgames
24. Aug 2015 路 22:19 UTC
I honestly think people prone to epileptic shocks shouldn't be playing unfinished indie jam games as a general rule.
conrad123
25. Aug 2015 路 00:01 UTC
The graphics look great!
uvwar
25. Aug 2015 路 00:03 UTC
Yeah, an epilepsy warning would have been nice, that was a hell of a lot of flashing going on! Really liked the walking animations.
RHY3756547
25. Aug 2015 路 00:54 UTC
Nice game for a few hours! Music was fab despite there not being much. The kill screen is super cool, though I may have contracted some form of photosensitive epilepsy from watching it happen.

Also, why isn't this in pico-8. 8O|
馃帳 Pizzamakesgames
25. Aug 2015 路 08:45 UTC
Eh, workin in pico-8 got kinda stale after a while. You don't always always wanna use the same 16 colors + resolution as every other pico user. It's a cool thing, I'm just oversaturated with it's content at the moment.
rotpar
25. Aug 2015 路 09:22 UTC
Amazing game. Really good feel and nice art style.
Nikteddy92
25. Aug 2015 路 09:23 UTC
I really like the retro-graphic style that you used (did you get inspired by Crawl?)!
The gameplay is nice and funny!
Nice entry, well done!
馃帳 Pizzamakesgames
25. Aug 2015 路 09:27 UTC
Crawl is great, but I didn't get inspired my a game evoking retro aesthetics as much as they got inspired by their love for retro games just as I.
Shaw
25. Aug 2015 路 09:44 UTC
Graphics are wonderful, gameplay is simplistic but fun and the music fits really well. Excellent work.
Deadeyejoe
25. Aug 2015 路 09:45 UTC
Graphics : green and pink hurts my eyes
Audio : Good at the begenning and unbearable after 10s
Gameplay: Few difficulty and extremely repetitive

In a very short time is not bad great job
CosmicAdventureSquad
26. Aug 2015 路 04:39 UTC
Wish there was more to it but otherwise fairly polished for having been done in a couple hours. Great color scheme and music!
Jupiter_Hadley
26. Aug 2015 路 14:04 UTC
Beautiful game, great job. I included it in part 7 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) youtu.be/Ly6pR3C_dVc
nassi
26. Aug 2015 路 17:25 UTC
Got a score of 8040 on my second run due to awesome luck with the carpet bomb spawn patterns. Judging by two runs it feels a tad RNG heavy, which is really my only gripe with the game. Now that I think about it would've been cool to skip the "intro" on subsequent runs as it took quite a while. The aesthetic was lovely and the gameplay, while simple, felt very fitting.
馃帳 Pizzamakesgames
26. Aug 2015 路 20:21 UTC
Hah, that's a really high number! I was wondering what the end screen would look like if you got a ridiculously high score and it would further reach into the graphic, but I never had the patience to go much further beyond a couple thousand.
Zccc
28. Aug 2015 路 13:27 UTC
I really like the colors, but the final screen seems so much different than the rest! I was not sure on how to stomp on the people, as sometimes they passed through me. But nice work!