Last Chance For Bernie by Tijn
LAST CHANCE FOR BERNIE
Bernie hasn’t been doing well at work lately. The boss is very upset with him.
Bernie's job is to guard the captured princess, who is locked away just one screen to the right. Seems like an easy enough job, but Marius the princess saving hero has been slipping past every single time.
Today is the LAST CHANCE FOR BERNIE. He'd better not screw up.
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GOAL:
Stop Marius, who comes in from the left, from reaching the right side of the screen. Touching Marius will kill him. If Marius hits you on the head however, you die.
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CONTROLS:
Press arrow keys to move Bernie.
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SOUNDTRACK:
https://soundcloud.com/martijnwf/sets/ld-33-last-chance-for-bernie
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This is my second entry for Ludum Dare. I planned on making a real AI to go up against, but that proved too difficult for me in the short 48 hours of the compo. So instead, Marius is simply following a set path. Sadly, struggling with the AI for half of Saturday left me with no time to improve the graphics. I almost gave up entirely half way through, but I'm glad I didn't.
I've tried to create this game using what I know: HTML, CSS and Javascript. It turned out to be very difficult to make a real-time action game with these clunky tools. There are glitches and varying performance issues. I recommend using either Chrome or Firefox, but even in those browsers, it's not running all that great.
So what I've learned from participating this LD: it's better to use a real game engine for this sort of thing. I'll look into this for the next LD, so I can deliver something that gives a better experience.
Bernie hasn’t been doing well at work lately. The boss is very upset with him.
Bernie's job is to guard the captured princess, who is locked away just one screen to the right. Seems like an easy enough job, but Marius the princess saving hero has been slipping past every single time.
Today is the LAST CHANCE FOR BERNIE. He'd better not screw up.
---
GOAL:
Stop Marius, who comes in from the left, from reaching the right side of the screen. Touching Marius will kill him. If Marius hits you on the head however, you die.
---
CONTROLS:
Press arrow keys to move Bernie.
---
SOUNDTRACK:
https://soundcloud.com/martijnwf/sets/ld-33-last-chance-for-bernie
---
This is my second entry for Ludum Dare. I planned on making a real AI to go up against, but that proved too difficult for me in the short 48 hours of the compo. So instead, Marius is simply following a set path. Sadly, struggling with the AI for half of Saturday left me with no time to improve the graphics. I almost gave up entirely half way through, but I'm glad I didn't.
I've tried to create this game using what I know: HTML, CSS and Javascript. It turned out to be very difficult to make a real-time action game with these clunky tools. There are glitches and varying performance issues. I recommend using either Chrome or Firefox, but even in those browsers, it's not running all that great.
So what I've learned from participating this LD: it's better to use a real game engine for this sort of thing. I'll look into this for the next LD, so I can deliver something that gives a better experience.
| Web | http://dev.martijnfrazer.nl/ld33 |
| Source | http://dev.martijnfrazer.nl/ld33/lastchanceforbernie_ld33_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=49432 |
Ratings
| Coolness | 50% | 3 |
| Overall | 3.20 | 398 |
| Audio | 4.00 | 29 |
| Fun | 3.05 | 448 |
| Graphics | 3.18 | 419 |
| Humor | 3.66 | 92 |
| Innovation | 3.36 | 244 |
| Mood | 3.33 | 235 |
| Theme | 4.05 | 80 |
I think Bernie is a bit to slow for the game. But I agree that it is a more realistic depiction of a platformer baddie.
Nice work!
It's too bad but I think that Bernie is too slow.
Thanks for your comment in my game page (ladybirds m.)
There's a stage where the plant say that you have to retry if you don't bring to her at least one ladybird.
Bernie is slow on purpose though. It is done to make the game a bit more challenging.
If Bernie would move faster, then it becomes easier to catch Marius.
So I should make Marius faster as well, but then I'd have to redo all the levels, because the path Marius takes is tweaked for the current speed.
All in all there just wasn't time enough to do that :(
Still, the idea was amusing, and the music was great. My best run was 6 points, but the game isn't replayable enough for me to improve that score.
My top score was 12, but I just watched a friend get to 20!
Nice idea and awesome music!
One thing though : Bernie needs to speed up a bit :p
Good job.
Regarding random levels, this was initially the plan, but I failed to make a proper AI. So in the end, I had to resort to manually creating levels & paths for Marius.
the gameplay of positioning your self in such a way that the player runs into you is an interesting concept and a surprising amount of fun. i think that its a creative idea that you could probably do a lot with, but i think you'd need to flesh it out more.
my complaints are mainly that the graphics aren't great (although the players face is very charming), and the controls could use work (you move very slowly).
Nice work!
I got up to 5.
I wish there was more interaction between you and Marius. Definitely would require more in-depth programming. But if he could juke you, and you could trick him, that would be fun. Of course this would require making it easier to control Bernie.
Also, adding names was fantastic. The music was fun, I also appreciate doing this all without the canvas.
Think I'm gonna keep an eye out if you participate in future jams. Great job!