Harvest Festival by Sampai
Accompany our unnamed Hero on his first Harvest Festival!
Can you uncover the villages many hidden secrets and bring an end to the cycle of rebirth?
Play it in your Browser
Play the game on itch.io!
Controls
Walk using WASD
Interact with your surroundings with E
Shoot using LMB
Credits
Background Music from Phat Phrog Studios
Sound Effects created with jsfxr
- Tilework and Pixelart - Orionofthe_stars
- Sprites and Sprite Animations - Phalangs
- Character Portraits and Terry - yukikohai
- Everything Code related - MrMerlin and Sampai
| Source Code | https://github.com/SampaiWasTaken/LD55 |
| Itch.io | https://sampaiwastakentwice.itch.io/harvestfestival |
| Original URL | https://ldjam.com/events/ludum-dare/55/harvest-festival |
Ratings
| Overall | 578th | 3.569⭐ | 31🧑⚖️ |
| Fun | 468th | 3.569⭐ | 31🧑⚖️ |
| Innovation | 804th | 3.121⭐ | 31🧑⚖️ |
| Theme | 884th | 3.259⭐ | 31🧑⚖️ |
| Graphics | 898th | 3.172⭐ | 31🧑⚖️ |
| Humor | 691th | 2.833⭐ | 29🧑⚖️ |
| Mood | 700th | 3.448⭐ | 31🧑⚖️ |
| Given | 26🗳️ | 38🗨️ |
## Major Bugfixes
Fixed a bug that caused a certain Priest Dialogue to crash the game.
## Minor Bugfixes
Fixed a bug that allowed the player to simply leave the ritual.
Fixed a certain enemies HP-Bar to accurately represent its health.
Fixed various typos in dialogue.
Seriously, the theme is vaguely respected and the way everything is conveyed is strange to say the least, but the amount of content is insane !
Great work !
I was really surprised at the change of pace on encounters, that was fun! Here's some feedback:
- In some moments when it should be impossible for us to interact with folks around we can still do that (on reloading scenes you can trigger a dialogue again, for example)
- It's not clear where collisions of the map are - I thought at first forest is not explorable as it had a dark edge that suggested "nope, don't go", and I couldn't see walls in the cave at all
- Your game doesn't work on Ludum Dare web - I think you made it in Godot, if so, you'd need to follow the guide here to make it work: https://ludumdare.com/resources/guides/embedding/ - or I just suggest leaving it on itch alone if you don't have time :)
And also thank you for the heads up/guide for the GoDot fix, we will work on that in the evening.
In terms of map bounds and the dialogue issues, we know that it is a bit "unprofessional" but we simply didn't have time to add fixes for these anymore at the end of the timeframe, since these are mostly cosmetic rather than gamebreaking. :(
Regarding your question about content in the second loop: This doesn't exist perse, but there is a secret boss fight you can trigger by fulfilling certain conditions. These might not be obvious at first but I can tell you that they involve reading as well as having a tool to defend yourself with. ;)
Keep up the good work!
Good work!