A Wizard's Spring Hike by treefds

See itch.io Link for a playable web version!!
A Wizard, on a Spring Hike!!!
In this Sokoban-inspired puzzle game, put together materials and summon golems to help you push obstacles, press switches and navigate your way through the labyrinth of the garden.
Featuring... - 19 levels (or less) - Two types of golems to summon - Spikes, fences and big red buttons - Really cute stuff - Abrupt ending: you will see it coming

This is actually my first ever game jam, and as I've somehow made no preparation at all, I have really struggled with the deadline. you could probably tell that from the last segment of the game. There is also no time to learn and make my own music or sound effects, and the sound system is quite bad. (In fact, I recommend playing the game muted!)
On the other hand, I think the first half's artworks and level designs are cool.
Anyway, I hope you enjoy it!!
List of levels
- 0-1: Intro
- 0-2: Intro 2
- 1-1: Remote Summoning
- 1-2: Barren Land
- 1-3: One-way Gate, Twice
- 1-4: Grass-friendly Spikes
- 1-5: Careful Planning
- 1-6: Garden Maze
- 2-1: The Switch
- 2-2: Airlock
- 2-3: Roundabout
- 2-4: Powerup
- 2-5: Crossway Garden
- 2-6: Cleaning
- 2-7: Tedious Transportation
- 2-8: Watchtower
- 3-1: Into the building
- 3-2: Flower Closet
- 3-3: Tower-top
Changelog
- (UTC 2024-04-16T05:24) Reuploaded Windows version to patch bugs
- (UTC 2024-04-16T05:50) Reuploaded again to fix a GUI bug
- (UTC 2024-04-18T05:18) Reuploaded again again to fix two level-related issues and a sound system glitch
Credits
Game design, graphics and programming by me.
Created with Godot 4. Credits to Eeve Somepx for Matchup Pro font, Nathan Hoad for Godot Dialogue Manager (MIT License). Sound effects from the internet.
| HTML5 (itch.io) | https://zenkfds.itch.io/spring-hike |
| macOS (.dmg) | https://zenkfds.itch.io/spring-hike |
| Original URL | https://ldjam.com/events/ludum-dare/55/a-wizards-spring-hike |
Ratings
| Overall | 203th | 3.95⭐ | 22🧑⚖️ |
| Fun | 266th | 3.8⭐ | 22🧑⚖️ |
| Innovation | 366th | 3.6⭐ | 22🧑⚖️ |
| Theme | 177th | 4.19⭐ | 23🧑⚖️ |
| Graphics | 491th | 3.857⭐ | 23🧑⚖️ |
| Humor | 556th | 3.053⭐ | 21🧑⚖️ |
| Mood | 803th | 3.35⭐ | 22🧑⚖️ |
| Given | 37🗳️ | 18🗨️ |
One thing I would love to see added is a level counter up by the level name. I know there are 19 levels, but what level am I on? (I'm on the garden maze level and plan to come back to it after I've slept off the LDjam brain.) Perhaps you can post a text list in the description since it's too late to add it to the game?
Great work!
Once again, good job on your first jam! :D
@monika I have included a list of levels in the description now. You can also return to the title menu and see your progress (if auto-save is working). I hope this help!
I kinda struggled to understand how to switch control between the golem and the wizard at first, a reminder on screen would be nice
I also had a single tiny bug, sounds of moving rocks were playing when I was moving my cursor over the rocks !
@pandalk Thanks for the suggestion, adding a reminder would certainly be helpful! About the sound system, it was rushed out the last minute, so there might be many bugs :( I will try to fix them if possible.
@civ92 Thanks for pointing out the bug! I will fix it later. And yes I agree adding music would be nice! In retrospect I should have added free music instead, but back then I really wanted to write original music (which I don't have time or experience for). I'll learn to do better next time ;D