Imagining Dragons by Falk Hoeppner

[raw]
made by Falk Hoeppner for Ludum Dare 55 (JAM)

ImaginingDragons_CoverImage.png

You've been summoned to play a card game with your child, but how will your celestial dragon make it to the friendship party? Help her out, won't you? Click here to play on itch.io

ImaginingDragons_Thumbnail.png

Help the celestial dragon gather upgrades before being summoned to the battlefield. Use WASD to move and mouse left to shoot. Once you are strong enough you can even break the blocks! When you are ready or when the time runs out, touch the card to start the battle.

SpaceSectin.png

Defeat each boss with the power of love to make a new friend and collect a new trading card!

Summoning.png

Try out these challenges or just to try and get a high score! Pictures in the comments of your end screens!

No Upgrades Run - Collect all three unique boss cards with no upgrades

Queen Bee - Make more than 10 friends and max out the Love Bomb stat (pink heart)!

Rizzler - Max out in only the Speed Stat (green arrows)

Golden Dragon - Max out all skills to unlock a golden dragon!

Audio Easter Egg - Find the "Go on, Git!" audio we hide in our games

Antisocial - Spread over 500 vibes and make no friends

GoodScreenshot.png

Known Bugs: - Foxicorn, Celestial Dragon, and Golden Dragon cards do not appear on end screen (found at 8:03pm D: ) - Itch.io open screen does not show cover image CardsNotInGame@3x.png

Falk Hoeppner (Sacralidge) - Audio and Code

Eric Nguyen - Audio, Code, and Cutscenes

hammerfrenzy - Art (Sweet Lizard), Audio (Go on Git), Code, and Mechanics

nerdyHerbivore - Art

Ratings

Overall 358th 3.774⭐ 55🧑‍⚖️
Fun 306th 3.76⭐ 54🧑‍⚖️
Innovation 462th 3.481⭐ 55🧑‍⚖️
Theme 952th 3.151⭐ 55🧑‍⚖️
Graphics 634th 3.667⭐ 56🧑‍⚖️
Audio 428th 3.48⭐ 52🧑‍⚖️
Humor 346th 3.448⭐ 50🧑‍⚖️
Mood 129th 4.104⭐ 55🧑‍⚖️
Given 54🗳️ 89🗨️

Feedback

nerdyHerbivore
16. Apr 2024 · 01:23 UTC
Good luck! Thanks for playing our game! Try and find the secret lair easter egg :D
Ronn Fever
16. Apr 2024 · 02:56 UTC
WOW! I absolutely adore the purple-spotted flying brown newt-like dragon! Redacted is the best. The game seems pretty tough, especially when underpowered, but the parts I could finish were great. Neat style combo with the backgrounds -- the game has very strong chill out vibes, along with the audio and the pastel colors.

Redacted for President of Ludum Dare!
Quinnster
16. Apr 2024 · 02:59 UTC
Really liked the art style and general feel! Gameplay was really fun and I love how each character got its own little card.
Pugg
16. Apr 2024 · 02:59 UTC
I really enjoyed this! There's a nice flow between the level and the bosses
LDJam user 245646
16. Apr 2024 · 03:01 UTC
This is insane in the best way possible, rizz++ to all of you guys, I honestly really love the artstyle
Adam Konig
16. Apr 2024 · 03:04 UTC
Vibes were spread. Thank you for making this I had a lot of fun. Was so sad to lose after being so powered up
Katelyn Trout
16. Apr 2024 · 03:05 UTC
So fun! Only thing was that I died as soon as I tried to defeat friend 4 and I was so excited to try my power ups and felt sooooo sad that I didn't. Otherwise naming is great! The art is fun and i loved the pokemon style cards at the end!
DuduBertolDev
16. Apr 2024 · 03:06 UTC
This game feels chill. Love it!
comigor
16. Apr 2024 · 03:07 UTC
Very cute approach on shoot 'em up genre.
I don't know what love/zing/rizz/sparkles/reach/passion mean but I don't care, I just want to collect them all!
Great difficulty and effects, I just wish the artwork was a bit more homogeneous.

![Screenshot 2024-04-16 000607.png](///raw/473/f5/z/635eb.png)
Tinker1175
16. Apr 2024 · 03:08 UTC
Thought this was very cute and fun! Enjoyed the bullet hell and endless runner gameplay, though was a little jarred by the inconsistency of the art style.
twist
16. Apr 2024 · 03:09 UTC
Such a charming game! Both 'phases' (collecting powerups and making friends) are quite fun in combination and the difficulty curve is really well tuned. Artstyle and vibes were out of this world! I will definitely be coming back to this one as it feels so complete and polished for a jam game. Amazing job all around.
Merb1000
16. Apr 2024 · 03:11 UTC
I really liked this game! It was a bit frustrating for me, but that's likely due to my inexperience with this kind of genre. There were a few points where I got stuck on the moving blocks too. It was cool that you made multiple versions of the bosses to fight, I only wish there were more of them! I played through 4-5 times, genuinely a really fun game! (even though I was pretty bad at it)
lectvs
16. Apr 2024 · 03:19 UTC
Very cool! Love the idea of upgrading and preparing during the first stage, then fighting a boss when you're ready. Art is super cute and the music goes great with the theme of the game! Great job :smile:
breadstick
16. Apr 2024 · 03:36 UTC
~Ultimate vibes simulator~

Or, finally a way to train my rizz that does not require speaking to other human beings
Kevin Ray
16. Apr 2024 · 04:36 UTC
Super cute schmup! I really like the transitions between the two phases of gameplay even if I didn't really know what was going on. You kinda just go with the flow and it didn't feel punishing to fail. Good job all around!
Shawn Beck
16. Apr 2024 · 04:54 UTC
This is so charming. Good vibes were spread!
Baluj
17. Apr 2024 · 00:39 UTC
I love the little dragon, nice game
kanity
17. Apr 2024 · 01:48 UTC
The backgrounds in boss fights are absolutely adorable. As is the whole game, to be honest. It has such cozy and sweet atmosphere! The dragon itself looks gorgeous.

I wasn't too good at side-scroller part, so first two bosses sucked me in pretty much right away. On my third try I actually almost completed the side-scroller part and got some power-ups, because of that the third boss fight felt much easier than the second! :D

![cute.jpg](///raw/c93/65/z/63f34.jpg)

Overall it was a very pleasant experience, however I think the fights went on a bit too long with a lot of clicking so it started feeling more like a clicker game :) That's my only complaint, I think ^^
profundity
17. Apr 2024 · 03:38 UTC
Charmed my socks off. The photo backgrounds were a clever, and cozy touch.
paloobi
17. Apr 2024 · 04:03 UTC
Love the art and the premise! It was also cool that you had two modes of play in there, alternating between the traversal and the fights. I wanted to make more friends! Great work
Emiliabea
17. Apr 2024 · 19:30 UTC
I really enjoyed the vibe of this game, the whole celestial-type graphics, gradients, and character designs are nicely done. The language was funny and added more personality to the game. I kind of wish the text on the cards were more legible. Overall, great job :^)
![Screenshot (70).png](///raw/a58/72/z/642c9.png)
frozenfire92
17. Apr 2024 · 21:42 UTC
Cute little game full of good vibes :) Keep on making games! ![Screenshot 2024-04-17 184202.png](///raw/6f9/1/z/6436f.png)
WhenYouCantFindAFriend
20. Apr 2024 · 16:55 UTC
Love this! Really interesting take on the theme and I like the battle field mechanic when you perish in the endless runner portion. The artwork is super cute and the blending of photography and 2d work is perfect! Well done!
Brogan Ward
22. Apr 2024 · 03:56 UTC
Fun game! I do agree with the others with having some consistency with the art style is desirable, but overall the game mechanics and loop are solid. I may have missed it, but I couldn't see any indicator for how much health I had left. If there isn't, that would be a great addition so players can measure how risky they can be.
WouterK12
22. Apr 2024 · 06:22 UTC
Very wholesome game, cool backgrounds! I really enjoyed playing it, good vibes, good mood! :D
K-toll
22. Apr 2024 · 07:41 UTC
The first shoot 'em up I've tested in this game jam.

Almost unexpected for me, but pleasantly surprised.
With a really cute celestial dragon to boot! :)

The result is good, it's pretty and the difficulty is well dosed for my taste.

Just the theme, which is well explained in the description, but not in the game. Those who play outside the context of the game jam won't have any information about the story and may play with less enthusiasm.

I say this because we've also omitted to do this in our game, such as at the beginning in the title screen, and maybe even a reminder from time to time during a game or at the end. This can enhance the player's immersion and enjoyment, I think, as well as making it easier to understand why they're playing.

In any case, nice work!![Capture.JPG](///raw/cbb/f5/z/64abd.jpg)
iOlis_Lui
22. Apr 2024 · 11:01 UTC
UwU but I don't understand, how and why I lost to the unicorn... It was sad... Aber I'm so inspired!

I would let my younger sister play your game - it's very cute, and only the player create all the complexity in boss fights yourself. The more you shoot, the harder it is to dodge - it's very cool.
Emememememe
22. Apr 2024 · 12:55 UTC
Very cute art style (I love dragons) and enemies variety :) Though i didn´t really understand, what the symbols did in the end.
sabasa
22. Apr 2024 · 13:33 UTC
Very cute game, I really liked the fighting part it was fun and challenging. It'd be cool if the blocks had some feedback on how much hp the have, i tried very hard to break them at the begining at the game but I still wasn't strong enough. Very nice art and music
AJ Atkinson
22. Apr 2024 · 14:39 UTC
I made so many friends! I like the art! I found a number of the enemy sprites to be particularly funny XD

Keep up the great work!
pebkac
22. Apr 2024 · 15:51 UTC
There's a lot here, for only 72 hours. Overall I liked playing your game! I do need to point out that the background graphics in the boss encounters made it hard to see what was happening, and their attacks were pretty fast (or my guy was kinda sluggish). All in all, nice entry!
🎤 Falk Hoeppner
22. Apr 2024 · 16:12 UTC
@brogan-ward thanks for the feedback! In the Friend phase, the heart acts as a shared health bar, where the player hitting the boss fills it and the boss hitting the player drains it.

@sabasa Health bars on the blocks is a great idea! we will keep that in mind for future builds and games.
Roman Dubrovin
22. Apr 2024 · 16:15 UTC
A very cute game!
Jean-Francois
22. Apr 2024 · 19:16 UTC
Nice game not so easy ^^' I really like it :)
freamdev
22. Apr 2024 · 20:29 UTC
Well that was absolutly adorable, but just like in real life I couldn't make more then one friend :laughing: Very nice game and a very catchy tune :)
Ueighti
22. Apr 2024 · 20:33 UTC
The art reminds me of Cardcaptor Sakura. I like the game.
I just thought the shooting was a little clunky.

Nice entry
edj99
25. Apr 2024 · 05:15 UTC
So much content for a jam game! Really impressive stuff. I especially love the art and music.
josang1567
02. May 2024 · 08:53 UTC
Impressive game, love the art