Back to Life by andypang1010
Welcome to "Back to Life"!
https://youtu.be/BpyVf1DHF-8

In this short demo of ours, you will be exploring this little bedroom that was once filled with life and joy. The objects have long ceased to be so lively, and it is up to you to bring life back to these once happy little furnitures!
CONTROLS:
| Key | Action | |-------------------|----------------------------| | WASD | Movement | | Mouse | Look around | | E | Interact with objects | | Left Mouse Button | Select/Deselect a sentence | | ESC | Pause/Unpause the game |
GENERAL GUIDELINES:
- Whenever you are looking at an object that was once alive, your eye will glow up in the form of the crosshair.
- To progress through the level and talk to more objects, correctly match three sentences with three objects.
CREDITS:
Game/Level Design - Allen Weng, Andy Pang, Devon Chan
Programmer - Allen Weng, Andy Pang
Art/VFX - Devon Chan
DEVELOPERS' NOTE:
The game is best to be played on Windows instead of with Web version because WebGL has some weird issues making some VFX not rendering and cameras snapping. It's totally okay if for convenience or some other reasons that you would prefer to play the game on the Web, but as developers we really do want you to be able to experience "Back to Life" in its entirety and download the game with the file name [BacktoLife_Windows.zip]. We will be looking out for all comments and feedback so please don't hesitate to leave a comment. Thank you very much for all of your support and we hope you all have/had a great jam!
| GitHub | https://github.com/andypang1010/Ludum-Dare-55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/back-to-life-bedroom |
Ratings
| Overall | 827th | 3.357⭐ | 23🧑⚖️ |
| Fun | 987th | 3.024⭐ | 23🧑⚖️ |
| Innovation | 833th | 3.095⭐ | 23🧑⚖️ |
| Theme | 1161th | 2.548⭐ | 23🧑⚖️ |
| Graphics | 323th | 4.071⭐ | 23🧑⚖️ |
| Mood | 445th | 3.714⭐ | 23🧑⚖️ |
| Given | 12🗳️ | 28🗨️ |
I crossouted all the entries, but there seem to be no game end - just everything became bright. And one time it actually didn't let me exit interaction with item after giving me the last phrase to solve so I had to restart, so I don't know if its the same kind of bug too. Also I hope the person whos thoughts we are reading will get help o_o scary stuff in cute presentation.

However, after that I looked around carefully, checked everything, tried to fit some phrases... to no avail.
The only line I thought was fitting anything in the room was sunlight (and I think key line for keyboard). Tried to put "bottom" on empty mug as well. Other lines just didn't hold enough clues for me, but even these three didn't do the trick.

Also, I downloaded the game because web build I don't really recommend for anyone else playing. It's much more comfortable to play downloaded version. + in web build camera kept snapping back to one point, making it harder to look around. I didn't encounter such problems in downloaded version.
I am really curious about the rest of the story but unfortunately it seems I can't progress anymore ;_;

Also note the bugs I mentioned in the end were about web build (the camera snapping issue), that's the first one I tried and after that I downloaded the file to get better experience.
I wasn't sure if next batch of objects not coming to life was a bug or maybe I just didn't figure out the correct phrases?

I opened the game again, which made me start from the beginning, and crossing out first three items was easy as I already knew what to set.

However, after that I feel a bit lost. I clicked on many different items, trying different phrases, and these three made the most sense to me.
one can feel the good vibes walking around is quite delightful.
I am having a hard time finding what I need to do to actually match the objects and be sure that I am doing it right.
I had no idea who was Scout, and was thinking that that "I want to see my cousin Key!" dialogue was fit for the keyboard. It was only when I realized that it was like a conversation between them that I started making progress.
Great job :D
Really liked when the items came to life.
Fun playthrough. Thank you for making it and keep on creating!
The puzzle is lil bit on the confusing side, rather than difficult, but once you understand it, it gets easier.