My First Necromancy by RhysT

[raw]
made by RhysT for Ludum Dare 55 (JAM)

Top down hoard shooter, gather the souls of your enemies and summon undead. Gets more intense over time.

WASD - movement | 1234 - spawn respective zombie types | Shoot - left click

Ratings

Overall 925th 3.261⭐ 25🧑‍⚖️
Fun 638th 3.391⭐ 25🧑‍⚖️
Innovation 1183th 2.391⭐ 25🧑‍⚖️
Theme 653th 3.587⭐ 25🧑‍⚖️
Graphics 1035th 2.646⭐ 26🧑‍⚖️
Humor 973th 2.295⭐ 24🧑‍⚖️
Mood 1116th 2.75⭐ 24🧑‍⚖️
Given 16🗳️ 24🗨️

Feedback

K4su
16. Apr 2024 · 02:30 UTC
It says you want to receive a rating on audio. It does not seem to be working for me?
K4su
16. Apr 2024 · 02:32 UTC
On your repository I think there are a few folders you don't have to push. If you search on Google for `Unity .gitignore` you can find good templates for a `.gitignore` file for Unity :)
🎤 RhysT
16. Apr 2024 · 15:17 UTC
Removed the audio rating, forgot about that.
Good shout on the gitignore, I was in a bit of a rush after issues with github.
LDJam user 301905
16. Apr 2024 · 16:08 UTC
Nicely balanced game, I had a good time !
Bulba
16. Apr 2024 · 16:10 UTC
Pretty fun game.
Chibiata
16. Apr 2024 · 16:14 UTC
Cool little Game. :) I think it would be really cool to have some sort of Goal to reach. Like maybe 100 Souls... or something like that. Maybe i just didnt discover that goal yet and there is some Endboss waiting for me, then i am sry. Oh and i think it would be cool if your own summons wouldnt push you around. Either they avoid you or just pass trough you. Yeah but overall its a nice Game.
Liniux
16. Apr 2024 · 16:16 UTC
fun game
phost.dll
16. Apr 2024 · 16:27 UTC
I liked it! Though, this game begs for a upgrade system like ours do! Good work man <3
Speedphoenix
16. Apr 2024 · 16:30 UTC
That was pretty fun

I Especially loved getting swarmed by enemies, but then you summon your horde and turn the tides. The feeling when you're back in control of the fight is amazing.

In terms of feel, I think you should consider adding smoothness to the player movement: make the speed accelerate quickly instead of always having a flat speed (even reaching the top speed after 0.2 seconds significantly changes the way the controls feel)

Also it took me a while to realize this was a 3d game. If that's an important aspect of your game, you could zoom in the camera and/or smoothen the camera movement and make it lag behind the player a bit
LDJam user 304226
16. Apr 2024 · 20:43 UTC
Pretty noice game, could use maybe different types of allys, but still pretty cool and interesting!
N3K0K33P3R
17. Apr 2024 · 10:58 UTC
Really fun game you made! But, the movement of the player feels a bit stiff.
Oliver Richmeier
18. Apr 2024 · 05:54 UTC
Pretty fun, not super deep but decently balanced.
mircudx
28. Apr 2024 · 16:47 UTC
Hello! I enjoyed the game, the movements and shooting are implemented conveniently. As for what I would add/change: making enemies shoot bullets of a different color (sometimes it's hard to navigate in the midst of enemies, especially with summoned shooting mobs), Perhaps it would be better to make the score based on time (something like a timer), because summoning mobs and tactically covering them is interesting, but ultimately your score drops.

I liked the game, good luck!
Petr Vejchoda
28. Apr 2024 · 16:58 UTC
Yeah, the balancing felt just right. I had a feeling for a second that I am going be owerpowered, however when I had bigger amount of resurects, they spread apart and get destroyed.
Really enjoyed it.
Cope
28. Apr 2024 · 17:06 UTC
The game has room for expansion. It feels fine and smooth gameplay-wise, and the summoning mechanic fits right in. I could see how a full-fledged game would have cooldown, additional summons, and sound effects. Great submission into Ludum Dare.
kjscott
28. Apr 2024 · 19:28 UTC
The game desperately needs an auto-click function, it kept hurting my fingers clicking constantly. Just hold down the mouse button and let it fire on repeat. Wasn't sure what I was summoning or the cost from the UI, that could help with a bit more clarity. Otherwise, not too bad.
digital bacon
29. Apr 2024 · 12:03 UTC
Decent little game. Definitely could be expanded into something more. A little more clarity on what you were summoning and their capabilities would be useful. Good work!
Tod Semple
30. Apr 2024 · 15:39 UTC
Nice! I like the hair on the zombies. And mechanic was fun. I think if you add a level up system maybe a bit like vampire survivors it will be awesome. Thanks for the game!
🎤 RhysT
30. Apr 2024 · 16:32 UTC
@tod-semple You like their hair cubes? :D