My First Necromancy by RhysT
Top down hoard shooter, gather the souls of your enemies and summon undead. Gets more intense over time.
WASD - movement | 1234 - spawn respective zombie types | Shoot - left click
| Source Project | https://github.com/RhysThompson/LDJamMyFirstNecromancy.git |
| HTML5 Itch.io | https://lordraxyn.itch.io/my-first-necromancy |
| Original URL | https://ldjam.com/events/ludum-dare/55/my-first-necromancy |
Ratings
| Overall | 925th | 3.261⭐ | 25🧑⚖️ |
| Fun | 638th | 3.391⭐ | 25🧑⚖️ |
| Innovation | 1183th | 2.391⭐ | 25🧑⚖️ |
| Theme | 653th | 3.587⭐ | 25🧑⚖️ |
| Graphics | 1035th | 2.646⭐ | 26🧑⚖️ |
| Humor | 973th | 2.295⭐ | 24🧑⚖️ |
| Mood | 1116th | 2.75⭐ | 24🧑⚖️ |
| Given | 16🗳️ | 24🗨️ |
Good shout on the gitignore, I was in a bit of a rush after issues with github.
I Especially loved getting swarmed by enemies, but then you summon your horde and turn the tides. The feeling when you're back in control of the fight is amazing.
In terms of feel, I think you should consider adding smoothness to the player movement: make the speed accelerate quickly instead of always having a flat speed (even reaching the top speed after 0.2 seconds significantly changes the way the controls feel)
Also it took me a while to realize this was a 3d game. If that's an important aspect of your game, you could zoom in the camera and/or smoothen the camera movement and make it lag behind the player a bit
I liked the game, good luck!
Really enjoyed it.