Hell's On Hold by OblivionCreator

Hell's On Hold
Become The No. 1 Summoner Support in Hell!
Hell's On Hold is a short (yet technically endless) game.
Take calls from disgruntled demons as you try and fix their summoning rituals! Use the book generously provided to you by our partners at SCRYN to assist demons put together their summoning rituals.
Try to beat your friends, or to earn your keep to stay another week in hell.* NOTE: You are not paid for your time as a Summoning Support Employee *NOTE: You're here forever.
HOW TO PLAY:

CREDITS:
Development:
OblivionCreator, DeadlySprinklez, Megaminerzero
ART:
TypicalKin, Octaheart
Music & VFX:
3xp0
OTHER PEOPLE WHO HELPED:
notDonte, DPS2004
Screenshots:

This game is written using the classic and lovebird libraries by rxi and was used under the terms of the MIT License. Please see https://opensource.org/license/mit for more information.
| Play in Browser! | https://oblivioncreator.itch.io/hells-on-hold |
| Original URL | https://ldjam.com/events/ludum-dare/55/hells-on-hold |
Ratings
| Overall | 239th | 3.888⭐ | 42🧑⚖️ |
| Fun | 414th | 3.638⭐ | 42🧑⚖️ |
| Innovation | 60th | 4.113⭐ | 42🧑⚖️ |
| Theme | 63th | 4.375⭐ | 42🧑⚖️ |
| Graphics | 171th | 4.325⭐ | 42🧑⚖️ |
| Audio | 166th | 3.91⭐ | 41🧑⚖️ |
| Humor | 128th | 3.95⭐ | 42🧑⚖️ |
| Mood | 292th | 3.888⭐ | 42🧑⚖️ |
| Given | 51🗳️ | 68🗨️ |
(Update - It finally let me reupload the game! The uploaded file is the final build compiled before the jam ended)
I think there's a few small QoL features that could be implemented, most I think you'd already realize by playing through a few times yourself. I also found that asking and selecting the prompts is a little clunky. These are small, unimportant details for a game made in three days.
Overall, I enjoyed the game and I hope you enjoyed the process of making it.
The ability to take any word and pin it up to the board was so novel. And the patience meter and _really_ felt like working in tech support (It was a little bit _too real_ at times)!
The audio was a mixed bag for me - the sound effects were good, but I think the music detracted from the rest of it. I would have liked to been able to mute the music. Also, the split screen felt a bit claustrophobic - although I did like how it felt kind of cozy going back and forth between the items on your desk.
Overall, really great job!
Nice and original game. Graphics are great and all play very well.
I initially wrote-off a post-jam release considering how the development went (see https://ldjam.com/events/ludum-dare/55/hells-on-hold/the-creation-of-hells-on-hold for more info) but seeing all the feedback makes me want to polish a post-jam release a lot more.
Making it so that it is non-obvious what the problem is and additionally making the player balance caller patience and support tries while also giving the interactions a very real feel by having to juggle notes, a book and a computer was really fun and creative! Reading the description I was not sure if it would like the game, but you won me over instantly!
Sadly, it crashed at some point for me - feels like I triggered two things at once because it lagged shortly before that trying to switch between two states. Didn't keep me from just starting again though :sweat_smile:
Heads up, the sound did not work in the downloaded version for some reason. the music in the online version is cute! I think that this could have been a time to record audio lines for the calls, but I could see if you ran out of time Overall very fun!
I enjoyed browsing the book, especially because every time I flipped the page, there was a small animation of us doing so behind the desk. Loved that :heart: Sticky Notes are also very cleverly done. The game reminded me of Strange Horticulture, which I very much liked as well.
A bit of feedback:
I feel like you could have had the whole scene zoomed out a little bit, because currently there is a need to scroll left/right, especially when you can't really see two things at the same time (the book and a computer).
I feel like there should be an option to "Change Something" without going in to ask about any particular topic. A couple of times I figured out what's wrong while being outside of conversation, and had to ask about a thing I knew about (lowering their patience), then tell the customer to change something.
Sounds of typing, and the speed of letters appearing were a bit annoying to be honest. Similarly, I didn't find the music very fitting.
<3