Matthew, Emissary of Balance by unchain

Introduction
This is a top-down, casual, incremental game.
You play as Matthew, the Emissary of Balance, who wields power in both the realms of Nature and Death. You can gather nature energy from trees and death energy from deceased entities. These energies enable you to summon powerful allies to fight alongside you.
A dire threat looms over the Continent of Aendora in the Prime Material Plane—creatures from the Void plane are poised to attack. As a wizard from Rollingstone City, it is your duty to harness your abilities and protect your world from these void creatures.
PS: The game is inspired by an interesting Chinese web novel "The necromancer just wants to plant trees" (in Chinese 《死灵法师只想种树》) https://www.qidian.com/book/1036939820/catalog/.
Instructions
Move: Use WASD keys.
Select: Click with the left mouse button.
Summon Character: Press the SPACEBAR (requires a selected target and sufficient energy).
Free resources used:
Summon Effect (2D VFX): https://bdragon1727.itch.io/free-smoke-fx-pixel-2
Music: https://tallbeard.itch.io/three-red-hearts-prepare-to-dev
Font: https://github.com/ACh-K/Cubic-11

v1.1.1 Update Noets:
Fix peformance issue by adding higher level of leaf and bone. Fix sound UI issue.
v1.1.2 Update Noets:
Significantly improve the peformance!!!
Ratings
| Overall | 146th | 4.029⭐ | 37🧑⚖️ |
| Fun | 67th | 4.143⭐ | 37🧑⚖️ |
| Innovation | 411th | 3.544⭐ | 36🧑⚖️ |
| Theme | 132th | 4.257⭐ | 37🧑⚖️ |
| Graphics | 647th | 3.643⭐ | 37🧑⚖️ |
| Humor | 558th | 3.05⭐ | 32🧑⚖️ |
| Mood | 548th | 3.588⭐ | 36🧑⚖️ |
| Given | 50🗳️ | 81🗨️ |

Very satisfying core game loop!
They basically break the balance, as you can just go around the kingdom and mash the plant tree button indefinitely.
The game needs to limit the amount of instances considerably. Maybe have different levels of leaves and bones for different values, so instead of picking 100 leaves you pick 1 leaf lvl 2. It's good to cap the summon amount as well for more sustainable gameplay progression that doesn't go out of hand.
Really enjoyed playing this!
But everything else is good, the balance is perfect, it's been a pleasure to play, can't wait to see how it evolves, keep up the good work!
What seems to be the issue? Why can't I rate your game?
super fun and replayable, I played it a lot trying to do better.

"Pro" tip: Plant trees in the same place. :wink:
Really enjoyable game, dind't get to Dragon yet as my framerate dropped like the Titanic. Well done!
It was awesome, I really liked it ! Simple, yet addictive. Good sense of progression, good game feel. I rate it and i'll give it another try !
congratulations !
I was focusing on fast units at first. But that easily left me vulnerable when a monster appeared on one side and everyone rushed there, and another one came from the other side and reached the castle. Then I tried focusing on slow units and spreading them around the castle. Eventually they also converged on one side, leaving me vulnerable on the other. Maybe some of the units should remember where they were spawned and try to stay in that area? Or perhaps don't make everyone rush over for a single enemy. Or maybe have the defenders have an aggro range so they don't rush from one end to the other, and make them return to the castle when idle.
It might be a bit harder to defend the top and bottom as there's less screen space there :D
Finally, at times it was hard to distinguish my dude among all the other units. I'd make it a bit more visible (or add some outline / highlight). At times the enemies were a bit hard to spot too.
The game is great, the only thing is that the Web version of the game does not work quite correctly, the character cannot move(
(Edit: I played a few more times and it seems like there is some progression in the maximum I can pick up, so maybe that's an element of the game - of course not being able to pick up any at the beginning seems like a bug.)
I think I broke the game at wave 18, my computer can't continue to display more ressources! :laughing:
Good game, keep it on! :smile:
When I discovered that summoning Ghost and Wood Elf did this (by reading the comments here) I was pretty embarassed for not reading the tooltips xD
After learning that, I managed to summon *the Dragon,* I'm happy now >:D