Necro Jam by Weirdo_Studios
I was gonna add a lot more sfx but ran out of time, hope you enjoy whatever it is I made. I'm also like 70% sure I uploaded the source code right :P Edit: Realized something broke with embedding my game, so I added a link to the Itch.io page. Hopefully that's within the rules.
Ratings
| Overall | 353th | 2.344⭐ | 18🧑⚖️ |
| Fun | 356th | 1.969⭐ | 18🧑⚖️ |
| Innovation | 357th | 1.813⭐ | 18🧑⚖️ |
| Theme | 249th | 3.25⭐ | 18🧑⚖️ |
| Graphics | 337th | 2.344⭐ | 18🧑⚖️ |
| Audio | 274th | 2⭐ | 17🧑⚖️ |
| Mood | 338th | 2.188⭐ | 18🧑⚖️ |
| Given | 8🗳️ | 8🗨️ |
When I bought the skeletons, it didn't seem to actually take the diamonds from me? Maybe I'm missing something
It could use a bit of explanation on how to play it, though. I kinda expected the spawn skeletons to attack enemies near me, but they seemed to be always targeting ones far away (do they simply select first enemy on the list by ID or something?). Another part I got slightly stuck on was the shop - it took me a while of randomly pressing buttons before I've figured out how to buy anything. A prompt with the key, or even controls in the pause menu or in the game description would have helped greatly.
There are also some bugs - you can spawn skeletons outside of the level, a lot of times buying items in the shop doesn't seem to do anything other than reducing the amount of diamonds you have, a few small others.
Overall it's a nice entry! The sprites looked nice and I liked the little spawning animation. Looks like a decent base to expand on. :)
I couldn't understand some parts of the game. What does the star upgrade do? I assumed it would increase the slot of the skeleton spawns, but it didn't. Does it increase the fill speed? Do the crystals drop from destroyed enemies?
Sprites look too small on 4K screen, as the game isn't scaled according to screensize. So I played it in my 1080p screen.