Return to the Kingdom of Calories by Nanaschi1984

[raw]
made by Nanaschi1984 for Ludum Dare 55 (JAM)

King Insulin was expelled from the Kingdom of Calories, but he wants to return to bring the joy back to those who are missing candies. Will he succeed? Depends on YOU!

Controls Mouse/ Touch Screen

Screenshot 2024-04-16 031723.png Screenshot 2024-04-16 031648.png

Ratings

Overall 809th 3.375⭐ 26🧑‍⚖️
Fun 933th 3.083⭐ 26🧑‍⚖️
Innovation 792th 3.13⭐ 25🧑‍⚖️
Theme 1035th 2.978⭐ 25🧑‍⚖️
Graphics 592th 3.729⭐ 26🧑‍⚖️
Audio 143th 3.979⭐ 26🧑‍⚖️
Humor 360th 3.429⭐ 23🧑‍⚖️
Mood 543th 3.595⭐ 23🧑‍⚖️
Given 14🗳️ 28🗨️

Feedback

LDJam user 389806
15. Apr 2024 · 23:12 UTC
funny little game, intro scene and music is really great!
hotdog
17. Apr 2024 · 18:39 UTC
Cool graphics and music!
LDJam user 4886
19. Apr 2024 · 14:52 UTC
Not much I can control, feels like a slot machine? Or a betting system - ok, I bet this bun will get home safely. RUN, BUN, RUN! :D Quite original!
laszlotimar
19. Apr 2024 · 15:21 UTC
One of my favorites in this Ludum Dare Challange. I love the music, the graphics have a consistent and cool looking.
Of course my almost only problem is the amount of levels, I wanted to play more!
One little thing if you want to further improve it: I noticed that if I spawn a running cookie as soon I can, it easily runs to the target without almost any problem.
(Another thing, that I couldn't figure out how this is related to "summoning".)
Very well done!
HollowBearGames
19. Apr 2024 · 15:24 UTC
Excellent audio track, really fits the vibe of the art. Speaking of which, the artwork is really great, super charming. Gameplay wise once I realised I could pause them running it became much more fun. I would perhaps shift around when this advice is given so that its clearer earlier. Awesome work and super funny theme :)
monika
19. Apr 2024 · 21:02 UTC
Really fun! I liked the way the mechanics available grew over time and were tutorialized between levels, with one exception - the "click to hold" mechanic maybe should have gone before the first level to make it feel more fair and more like the player had control over the outcome? I think a bunch of people might fall off after the first level assuming they had to beat it without knowing enough about how it was going to go.

Good work!
braktheman
21. Apr 2024 · 05:30 UTC
Took me a few rounds to understand the holding down mechanic, but once I got it I understood the game. I liked the unique way of letting me spawn the sweets at the rate I want. Nice story, nice music, had fun playing the game!

Great job!
Roroto Sic
21. Apr 2024 · 11:32 UTC
I love the ost !! fun game , charming story and pixel art ! gg !!
![Capture d’écran 2024-04-21 133211.png](///raw/d93/94/z/649be.png)
Papaver
21. Apr 2024 · 19:13 UTC
Such a sweet game! :candy:
The graphics are really nice and cohesive within a color palette. :clap: The music is cool as well!
I enjoyed the backstory and the flying carrots as arrows. I like that there are different sweets to choose from each level. I like that the instructions are gradually given, but I missed some of that at the start.

Well done!
jelch
21. Apr 2024 · 19:23 UTC
It felt like the camera was too zoomed in. Neat idea though!
CiaranW
21. Apr 2024 · 19:27 UTC
Nice game - cute theme and graphics, and I liked the story and music! Although I found the 'click to hold' mechanic a bit too difficult to use, so I ended up just sending a diverse army with good spacing.

I played all the way through to the end, but looking at your screenshots, I think my game was too 'zoomed in' and I couldn't see the full map. I think that explains why sometimes my cookies would die after leaving the screen (and I couldn't see the oven on the left). Might be worth seeing if you can fix that (I tried on both my 1440p and 1080p monitors)
LDJam user 235915
29. Apr 2024 · 07:40 UTC
It's a very interesting concept of the game, I like it!)
LDJam user 385017
02. May 2024 · 17:54 UTC
Really cute art style and enjoyable music! Good job!