The Summoners Path by Ylaxus

[raw]
made by Ylaxus for Ludum Dare 55 (JAM)

Made from scratch with my own Game Engine called Plaza Engine.

TheSummonersPathThumb.jpg

How to play:

Reach the wizard tower without falling in the ground. You have some swords that you can summon, and can get more by shooting at the flying yellow swords.

Controls:

WASD: Movement
Left Click: Summon Sword
Right Click: Cast fire ball
Spacebar: Jump/Double jump
Page Up: Increase Sensitivity
Page Down: Decrease Sensitivity
M: Mute Music
Esc: Close Game

Specs:

Ram: ~4GB
Vram: ~1.6GB
Windows only

Ratings

Overall 689th 3.477⭐ 24🧑‍⚖️
Fun 576th 3.452⭐ 23🧑‍⚖️
Innovation 567th 3.386⭐ 24🧑‍⚖️
Theme 616th 3.636⭐ 24🧑‍⚖️
Graphics 653th 3.636⭐ 24🧑‍⚖️
Audio 542th 3.273⭐ 24🧑‍⚖️
Humor 342th 3.45⭐ 22🧑‍⚖️
Mood 727th 3.425⭐ 22🧑‍⚖️
Given 111🗳️ 1🗨️

Feedback

🎤 Ylaxus
11. Apr 2024 · 18:57 UTC
My best time is 31:09, what's yours?
LocksmithArmy
15. Apr 2024 · 22:30 UTC
idk whats happening... but im here for it.
AdamG
16. Apr 2024 · 02:45 UTC
That was pretty fun! It was a little janky at the start, but once I got used to it, it was pretty fun to keep on going until I managed to finish it
Gulcar
16. Apr 2024 · 07:28 UTC
Nice game! I like how you used your own engine. I got 32s. It gets easy when you get used to the movement.
SNIFFbl4
16. Apr 2024 · 12:00 UTC
It seems I didn't quite understand the rules of the game, but I didn't last very long. Balancing on swords is a challenging task. And I couldn't create fireballs either. But I liked the concept!
HardyTryer
16. Apr 2024 · 12:16 UTC
Jumping on the swords is pretty challenging. Jumping on the swords and trying to get new swords is almost impossible for me.

Anyway, nice idea and very well implemented.
Congratulations on the completion of the jam! Good job!
Human
16. Apr 2024 · 13:03 UTC
You made your own engine that awesome man :open_mouth:. But the game is very hard. It took me like 50 tries somewhat do two three consecutive jumps. I think you should make the jump less floaty and swords slower or wider. I would like more lets say smaller and more frequent jumps.
🎤 Ylaxus
16. Apr 2024 · 16:48 UTC
@adamg Haha, I should have increased gravity, it would be way less janky. Thanks a lot for playing!

@gulcar 32s is pretty impressive, I tried a lot to get 31.09. Thanks a lot for playing!

@sniffbl4 You might be trying to cast fireballs while in the initial platform, you can only use them when you leave the start. I should've specified it somewhere. Thanks a lot for playing!

@hardytryer I really though the game was easy, but its probably just because I played it for 3 days :smile: Thanks a lot for playing!

@human Thank you a lot for the feeback, smaller and more frequent jumps would certainly make the game more fun and easy.
Kirass
16. Apr 2024 · 21:45 UTC
Interesting game! I like it!
cascadee
17. Apr 2024 · 00:57 UTC
This game requires dexterity to pass it. But I found a strategy that can be easily followed. You just need to try to get as far as possible, and if you fall, just move on the swords that you called in the last attempt, then you will be able to save some of the swords from your new life
![image (2).png](///raw/6e6/e5/z/63ef8.png)
Smoky01
17. Apr 2024 · 10:57 UTC
The gameplay mechanics in this game are so intuitive! It's like the controls become an extension of your own instincts. Plus, the art style adds a unique flair that keeps you engaged throughout. Definitely a gem worth exploring!
Master-YEET
17. Apr 2024 · 12:05 UTC
Really impressive that you used your own engine! Interesting idea and very challenging.
I managed flip upside down my character somehow, you might want to lock the character rotation. I sucked but here is my high score! ![Screenshot 2024-04-17 080306.png](///raw/869/d5/z/640fe.png)
popertots
17. Apr 2024 · 15:46 UTC
Wouldnt launch for me ![Screenshot 2024-04-17 164528.png](///raw/72c/1/z/641db.png). If you'd like any logs let me know
🎤 Ylaxus
17. Apr 2024 · 16:26 UTC
@kirass Thank you for playing!
🎤 Ylaxus
17. Apr 2024 · 16:29 UTC
@cascadee I tried many times to do that, but found it harder than just summoning the swords :smile: . Thank you for playing!
🎤 Ylaxus
17. Apr 2024 · 16:34 UTC
@master-yeet The game already locks your rotation, but if you rotate very fast, you might turn upside down. I will take more precautions about this in the next game. Thanks for playing.
🎤 Ylaxus
17. Apr 2024 · 16:34 UTC
@master-yeet The game already locks your rotation, but if you rotate very fast, you might turn upside down. I will take more precautions about this in the next game. Thanks for playing.
🎤 Ylaxus
17. Apr 2024 · 16:40 UTC
@popertots Sadly the engine still does not have any kind of logs and it can be many things. I'm very sorry.
🎤 Ylaxus
17. Apr 2024 · 16:40 UTC
@popertots Sadly the engine still does not have any kind of logs and it can be many things. I'm very sorry.
Le KnallFrosch
18. Apr 2024 · 19:36 UTC
![2024-04-18_21-33.png](///raw/d38/d5/z/645f4.png)

Random dude: "How badass do you want to be?"
Fireball casting while sword riding wizard: "Y.E.S."
D3kryption
18. Apr 2024 · 22:45 UTC
Hey! Nice job :id: Its looking really good!
I got 40 ish seconds!

Can you vote my game please? :)
🎤 Ylaxus
19. Apr 2024 · 01:12 UTC
@le-knallfrosch that's unbelievable, I tried many times and my best was 31.09
I wonder how many times you tried, very thank you for playing!
🎤 Ylaxus
19. Apr 2024 · 01:12 UTC
@d3kryption Thank you for playing, your game is very relaxing and creative
🎤 Ylaxus
19. Apr 2024 · 01:12 UTC
@d3kryption Thank you for playing, your game is very relaxing and creative
Le KnallFrosch
21. Apr 2024 · 09:38 UTC
@ylaxus Actually not that much I think :thinking: I summoned the swords right under me just before falling down. That way I did not need to aim my jumps and could rush straight forward :D Had some luck with the cacti tho.
LDJam user 314794
02. May 2024 · 17:55 UTC
Dang these people got way better times than me LOL. Good work this is very challenging but very fun!