Demonic Fridge and Vegetables From Hell by 7uc4s
Thank you for all the constructive feedback! We really appreciate it and will continue working on this game when the rating period ends :)
We would like to thank the following artists for making amazing assets. Use the following links to visit their pages if you think the assets were top-notch
Tilemap, Switches, Chests, Flask https://0x72.itch.io/dungeontileset-ii
Fireballs, and Bullets https://bdragon1727.itch.io/fire-pixel-bullet-16x16
Warp Skull Enemy https://deepdivegamestudio.itch.io/demon-sprite-pack
Cacodaemon Enemy https://elthen.itch.io/2d-pixel-art-cacodaemon-sprites
UI Hearts https://paperhatlizard.itch.io/cryos-mini-gui
Skeleton (Player Model) https://snoblin.itch.io/pixel-rpg-skeleton-free
Food Icons https://henrysoftware.itch.io/pixel-food
Chicken Enemy https://deadmadman.itch.io/dungeons-and-chickens-top-down-asset-pack
Rat Enemy https://krishna-palacio.itch.io/minifantasy-monster-creatures
Fridge & Pentacle Programmer-art by our own 7uc4s

| Link | https://k4su.itch.io/demonic-fridge-and-vegetables-from-hell |
| Original URL | https://ldjam.com/events/ludum-dare/55/demonic-fridge-and-vegetables-from-hell |
Ratings
| Overall | 980th | 3.2⭐ | 47🧑⚖️ |
| Fun | 851th | 3.174⭐ | 48🧑⚖️ |
| Innovation | 872th | 3.054⭐ | 48🧑⚖️ |
| Theme | 563th | 3.707⭐ | 48🧑⚖️ |
| Humor | 538th | 3.087⭐ | 48🧑⚖️ |
| Mood | 985th | 3.1⭐ | 47🧑⚖️ |
| Given | 58🗳️ | 94🗨️ |
I think this game would heavily benefit from even the most basic sound effects.
Nice art and controls felt smooth (except for spacebar-shooting), so good job there! This game has potential, just needs more polish.
Nice work!
Well made, nice graphics.

As @7uc4s mentioned, try to mix all ingredients together ;-)
I didn't love the spacebar to fire, especially since you use your mouse to aim the fireballs anyway. It almost feels like the controls should have been reversed, like clicking to shoot (and preferably supporting holding to continuously fire) and then spacebar would be used to pick up and put in the fridge when you're directly in front of it and drop the item if you're not near the fridge.
There are also some minor issues of the character going behind the lever despite it being a supposedly solid, interactable object. I also think that while you chose a good set of graphics to go together, and I understand that fridge was done by one of you. I think it would have looked more coherent to the environment if it were also in the pixel art style as it looks oddly out of place here.

The lighting was done well; it fit the dark but also funny concept (though I will say I wish the drops were also affected by it). Audio could obviously be something considered for a post-jam version of this but I had a good time overall.
Also I thought it was funny that skulls drop pie, and rats drop eggplants!
It took me some time to figure it out. I managed to die with 5 health!
After a few tries I mastered the fridge and enjoyed trying out different recipes. It was an interesting experience!
intresting mixing mechanic, i would like to play in more expanded version of a game:3