Skeleton Gardens by nka
This game is about a guy with a styche who carries seeds of death and plants trees to grow skeletons who will kill humans.
Bones attacks will consume seeds. Skeleton trees will drop seeds so you can recover.
--- Controls ---
X - attack
C - plant tree
Z - death claw
DOWN - plant wall
M - mute
Made with FlashPunk
Bones attacks will consume seeds. Skeleton trees will drop seeds so you can recover.
--- Controls ---
X - attack
C - plant tree
Z - death claw
DOWN - plant wall
M - mute
Made with FlashPunk
Ratings
| Coolness | 48% | 1268 |
| Overall(Jam) | 4.17 | 21 |
| Audio(Jam) | 4.05 | 45 |
| Fun(Jam) | 4.04 | 29 |
| Graphics(Jam) | 4.46 | 54 |
| Humor(Jam) | 2.65 | 609 |
| Innovation(Jam) | 3.87 | 62 |
| Mood(Jam) | 3.77 | 127 |
| Theme(Jam) | 3.96 | 145 |
the art and overall style of this game is amazing
controls and gameplay are nicely done, too
great game!
Great job with the art and music! Love it!
-Loi LeMix
Graphics are excellent! Seemingly sloppy and chaotic sprites are designed quite well in terms of overlapping foresight. Once the screen fills up you can really appreciate the variations of trees, distinct shapes but with strict compositional rules--evenly spaced "joints" to tie together the bone-branches, skull-fruit at every altitude--all really comes together when they fall down.
Seemingly minor graphical decisions like color choices and the subtle hilliness of the ground are demonstrated nicely with grouped units and number pop-ups; even on a crowded screen with only a dozen colors, everything is easy to parse.
What impresses me the most is the animation. Still images don't do justice to the gesture and fluidity achieved with just a few finely-crafted frames.
Bravo.