Hades' Haunted Corn Maze by Deruitda
Play Our Game In the Browser on Itch.io
Play Hades' Haunted Corn Maze on Itch.io
Tutorial Video

"Yeah, this is my corn maze. Yes, I'm that Hades. No, this isn't a joke. I know, I can't believe it either. That's none of your business... Okay, no more questions. Just let me read my spiel and you can go have fun or whatever.
Welcome to Hades' Haunted Corn Maze, where your fears come to life. Enter all those who dare test thy fate. Survive the perilous monsters of the maze and receive a generous cash prize beyond your wildest dreams ($50). By signing this document you, the signer, hereby waive the right to pursue legal action against Hades' Haunted Experiences LLC in the event of any injures sustained or... and there's some other stuff about liability, legalities, a small contract, yada yada yada.
Okay, just sign here."
Hades' Haunted Corn Maze is the first project undertaken by Dawn Studios. In this game you play as Hades, ousted from his job as god of the Underworld and cursed to remain in the mortal realm. Hades' Haunted Corn Maze is a tower defense game with a twist, you must solve mini text puzzles to complete a summoning ritual to summon your defenses.
Gameplay
The player plays as Hades and manages the Haunted Corn Maze. Hades will start the game with no Souls, and a full Bank. He can summon various Monsters using his Summoning Scroll. As mortals enter the Haunted Corn Maze, they must be stopped by Hades' Monsters from completing the Haunted Corn Maze. Each Monster will have abilities with different effects and ranges to kill the mortals. Killing a Human adds one Soul to Hades' Soul Jar. If a Human makes it through the maze, $X (the survival reward) will be deducted from Hades' Bank account (think of it as a health bar). If enough mortals make it through the maze to reduce Hades' bank account to $0, the level will be over and Hades will be bankrupt. If Hades is able to stop all the mortals and still have money leftover, the player wins the level.
Summoning
Hades can choose from an array of Monsters to summon, each one costing a different number of Souls to summon. After selecting a Monster to summon in the UI, the player will then select a destination for the Monster on the map, then the player will have to perform a summoning mini game. The mini game will consist of potentially randomized text based mini games, where the player must recite (type on their keyboard) some text from the Summoning scroll for that Monster. Once the player completes the mini game,the Monster will be summoned at the destination set earlier. There may be a cap on the number of summons allowed for a Monster.
Summoning Example:
To summon a Minotaur Monster, the player will select the Minotaur's icon, and then select a destination for the Minotaur, then the Summoning Scroll will change to display Ritual Text. The Ritual Text must be recited (typed on the keyboard) by the player in the input box on the scroll. The Minotaur's Ritual Text could state: "Up Up Left" or "ruatoniM" (Minotaur backwards), there will be many different mini games. Hades will recite that Ritual Text, if done correctly the book will flash green and the Monster will be Summoned at the chosen location. If done incorrectly, the book will flash red and Hades can try again, or cancel the summon and choose something else.

Credits
Senior Godot Engineers
Andrew Michienzi
Nick Mikelsavage
Entry Level Senior Junior Godot Engineer
Danny DeRuiter
Art Director
Danny DeRuiter
Audio Director
Wesley Reedy
CAST
Hades
Wesley Reedy
Harpy
Courtney DeRuiter
Minotaur
Jonah Potter
Mortal Death Noises
Andrew Michienzi
Courtney DeRuiter
Danny DeRuiter
Nick Mikelsavage
Wesley Reedy
(unused) Cerberus
Bean DeRuiter
Frank DeRuiter
Special Thanks
GRTV, a service of The Grand Rapids Community Media Center
| Web (Itch.io) | https://dannyd1221.itch.io/hades-haunted-corn-maze |
| Github Source | https://github.com/deruitda/ludum-dare-55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/hades-haunted-corn-maze |
Ratings
| Overall | 969th | 3.216⭐ | 53🧑⚖️ |
| Fun | 832th | 3.189⭐ | 55🧑⚖️ |
| Innovation | 761th | 3.183⭐ | 54🧑⚖️ |
| Theme | 328th | 3.981⭐ | 54🧑⚖️ |
| Graphics | 997th | 2.865⭐ | 54🧑⚖️ |
| Audio | 628th | 3.1⭐ | 52🧑⚖️ |
| Humor | 302th | 3.542⭐ | 50🧑⚖️ |
| Mood | 901th | 3.224⭐ | 51🧑⚖️ |
| Given | 41🗳️ | 90🗨️ |
Did see a few small bugs where when restarting the game the cash meter at the top didn't reset and I believe there was once it left me off on the day I had lost on previously.
Really like that you found the time to do a video tutorial. Definitely helped me understand how the different creatures worked without having to just trial and error it.
Keep up the good work!
Also like others said, it was a bit hard to read the font at times, but it wasn't a big deal
Overall great entry and awesome concept, gg
Overall this is really well put together! I love it! And Hades genuinely looks fantastic. I wasn't prepared to do typing of the dead when I jumped into this, but it was really entertaining and had me on my toes a bit trying to type fast enough to not lose all my money.
I have to say that the game was fun.
@aivaxela the harpy has been buffed, seems to be just about the right amount of effective now.
If you wanted to have an extra difficulty knob to twist: Instead of using just regex to check the answers, you could allow for different comparators and use a case-insensitive levenshtein distance comparison for phrase cases that's based on chosen difficulty. (i.e. allow for more leniency on easy vs. medium vs. hard just by changing a number.)
(Also, I literally LOL'd when I saw "me" as an acceptable answer for 'Who is the god of the underworld?' LOL)
If there would be just simple "click & summon" and you would have spent the time it took to implement the typing feature on something else... this would be a 5/5 game! Nice one, cheers! :)