Billi The Monster by bogdanmaier49
Billi just found out that under his bed was portal to the world of his dreams.
Actually he is dreaming, but... now he can eat as much sweets as he can. More sweets he eat longer the dream will be. Billi must be careful tho, last night he ate a bag full of tortillas and now the chips want to get him.
You have to eat as much sweets as you can. If the timer goes down Billi wakes up and the game is over.
The level is procedurally generated and keeps expanding on the right side.
Controls:
A, D or Arrow Keys or XBOX/PS Controller -> To move
Space or Jump Button -> To jump
Game made using Unity3D code in C#
Graphics : Photoshop
Audio : Audacity
HAVE FUN !!!
Actually he is dreaming, but... now he can eat as much sweets as he can. More sweets he eat longer the dream will be. Billi must be careful tho, last night he ate a bag full of tortillas and now the chips want to get him.
You have to eat as much sweets as you can. If the timer goes down Billi wakes up and the game is over.
The level is procedurally generated and keeps expanding on the right side.
Controls:
A, D or Arrow Keys or XBOX/PS Controller -> To move
Space or Jump Button -> To jump
Game made using Unity3D code in C#
Graphics : Photoshop
Audio : Audacity
HAVE FUN !!!
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.97 | 748 |
| Audio(Jam) | 2.31 | 633 |
| Fun(Jam) | 2.88 | 663 |
| Graphics(Jam) | 3.29 | 576 |
| Humor(Jam) | 3.37 | 239 |
| Innovation(Jam) | 2.62 | 827 |
| Mood(Jam) | 2.79 | 761 |
| Theme(Jam) | 3.18 | 721 |
Also, score does to reset after death, so high score is more of a total score.
Overally, it's a nice game, but could use some more balancing.
Nice entry
The audio gets a bit spammy. (Come come come to come to me!)
And I got stuck in the ground after a long fall.
To improve, I would say adding music would be a start, and tightening up the platforming physics - sometimes, deaths didn't feel like they were my fault.
(seriously though, great game. just, that line was repeated waaay too much)
The graphics and the monster diversity stand out the most. I really liked that the tortilla chip has to be eaten/killed another way than just simply walking towards him.
I'am curious about 2 things here:
- I accidentally played on 1024x720 resolution and could not click the buttons properly. It worked on 1920x1080 fine though.
- If you "die" and play again the sugar on the top of the screen doesn't reset. I got like 33 sugar after 5 retrys.
Overall a nice little game, for the next time there should be a little more fight diversity and more on-point controls because it was a little bit difficult to control the boy.
That "can't kill me" gets pretty annoying, the jump seems to go up/down too quickly, it's hard to jump on top of the chip and not have it count as the sides and you lose, when you restart it doesn't reset your score, it takes too long to eat the sweets, and I encountered a bug where the mobs spawned halfway in the floor.
That might seem like a long list of complaints. But the game is good! Solid idea, nice graphics. Just a couple of steps away from being great (but so is pretty much every game, so don't feel bad)
- the game score does not reset
- some jump are hard
- press a key to restart the level
- ladders are hard to use
- audio is a bit painful
I liked the generated level
Nice game. I enjoyed playing it!
And there is a bug with score not reset after death.
Although it would have been nice to have maybe 2 or 3 lives... With only one, and the game restarting from the beginning at any mistake, it seems a bit difficult to reach the end!
gj!