Monster Doodle Battle! by superjai
MONSTER DOODLE BATTLE!
You can make a better monster than your friend. Settle it in your notebook to see who is victorious. Customize the head, body, and arms and witness your monster come-to-life for battle. 125 possible monster combinations in total!
1-2 player support. 360 and PS4 controller support for PC. PS4 controller support for Mac.
Tips: Double jump available for all monsters (some monster parts can do more!). Charge (Hold) Melee and Shoot for more attacks.
Player 1 Controls:
WASD - Movement
Space - Jump
G - Shoot
H - Melee
Player 2 Controls:
Arrows - Movement
\ - Jump
[ - Shoot
] - Melee
Gamepad Controls:
DPad/Left Analog Stick - Movement
A/Cross - Jump
X/Square - Shoot
Y/Triangle - Melee
Made by Jeremy Weeks (@jeremyrweeks) and Gian Cruz (@gianorama) in 72 hours for Ludlum Dare 33.
You can make a better monster than your friend. Settle it in your notebook to see who is victorious. Customize the head, body, and arms and witness your monster come-to-life for battle. 125 possible monster combinations in total!
1-2 player support. 360 and PS4 controller support for PC. PS4 controller support for Mac.
Tips: Double jump available for all monsters (some monster parts can do more!). Charge (Hold) Melee and Shoot for more attacks.
Player 1 Controls:
WASD - Movement
Space - Jump
G - Shoot
H - Melee
Player 2 Controls:
Arrows - Movement
\ - Jump
[ - Shoot
] - Melee
Gamepad Controls:
DPad/Left Analog Stick - Movement
A/Cross - Jump
X/Square - Shoot
Y/Triangle - Melee
Made by Jeremy Weeks (@jeremyrweeks) and Gian Cruz (@gianorama) in 72 hours for Ludlum Dare 33.
| Web | http://superjai.com/ludumdare33/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55407 |
Ratings
| Coolness | 45% | 1415 |
| Overall(Jam) | 4.17 | 21 |
| Fun(Jam) | 4.17 | 15 |
| Graphics(Jam) | 4.50 | 46 |
| Humor(Jam) | 4.35 | 15 |
| Innovation(Jam) | 4.29 | 8 |
| Mood(Jam) | 4.13 | 41 |
| Theme(Jam) | 4.54 | 2 |
I found it quite difficult to control the characters due to the key layout (using both sets of fingers and a thumb at the same time was awkward), and it felt like the combat needed a little adjustment (sometimes it's possible to beat him just by standing in the corner and mashing G/H)
That said, the bot has very accurate and believable AI and was usually quite a challenge to beat :)