49 Days by Compasslg
Introduction
Taishang Laojun threw the monkey king in his alchemy furnace in hope that it will kill the indestructible monkey in 49 days.
Use arrow keys to move the monkey and help it survive 49 days as less and less space are available.
Game Mechanics
There are five elements: metal, wood, water, fire, and earth.
Metal counters wood, wood counters earth, earth counters water, water counters fire, and fire counters metal.
Everytime you move, The cell on your previous location will get destroyed, and depending on the direction you are moving to, all cells will try to move in the same direction and destroy at most 1 adjacent cell in that direction whose element is countered by it.
In addition, if you step on void (an empty location) or a cell that counters your element, the game is over.





| Link | https://compasslg.itch.io/49-days-jam-ver |
| Original URL | https://ldjam.com/events/ludum-dare/54/49-days |
Ratings
| Overall | 701th | 3.435⭐ | 25🧑⚖️ |
| Fun | 620th | 3.37⭐ | 25🧑⚖️ |
| Innovation | 284th | 3.696⭐ | 25🧑⚖️ |
| Theme | 628th | 3.543⭐ | 25🧑⚖️ |
| Graphics | 779th | 3.217⭐ | 25🧑⚖️ |
| Humor | 754th | 2.5⭐ | 23🧑⚖️ |
| Mood | 885th | 3.071⭐ | 23🧑⚖️ |
| Given | 23🗳️ | 26🗨️ |
Monkey's element is fixed for every game, if you enter the game by retry, the puzzle wouldn't change (meaning you need to go back to title screen and enter the game again to generate new puzzle and change monkey's element).
Tiles are all moving toward the same direction as the monkey. I think the lack of animation probably made it harder to figure things out.
game seems really hardcore puzzle game, you gotta like figure out EVERY tile on the board, i guess limiting direction changes is basic strategy.
one thing to improve is, when all the tiles shift, it could have a tween or lerp ... where the tiles slide across over multiple frames, to be a nice fluid animation... instead of instant teleporting ... unless that is part of the lore or something??
oh another thing to improve maybe is have the monkey flash or a green or blue arrow or something point to the monkey at the beginning.. or if you wait for like 5 or 8 seconds or something .. first time it took me a second to even spot the monkey lol
oh maybe a flashing arrow and it has icon of the element monkey is.
I think in order to make it more accessible to new players it would be good to have your player character indicate directly what element they are. I just didn't realize that it says so in the upper right corner until I died twice :sweat_smile:
One other suggestion would be to shrink the playing field a little bit to make it easier to decide what direction to take without every step being a gamble between actually counting what happens and just hoping for the best :smiley:
But apart from that I really like the puzzle idea - reminds me a bit of something like 2048 but you are actually on the playing field.
The other thing is that this game felt too difficult; I got to around day 38 before all my tiles disappeared, so I think lowering the required day count would make this more accessible. Would love to see this get expanded upon though, it's pretty unique!
I might try this game again sometime.