Villaggio by jvolonte
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Step into the enchanting world of Villaggio a heartwarming and relaxing game that invites you to create a cozy woodland neighborhood. Immerse yourself in the beauty of the forest as you build a haven filled with tiny cottages, each crafted from pumpkins, boots, bottles, acorns, shells, mushrooms, stumps and more!
Surrounded by the splendor of the natural world, use the nature elements to expand your village. Your mission is to design and nurture a thriving community and get the highest score!
The inhabitants of each home have their own likes and dislikes. Make sure to satisfy their demands to keep playing!
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🍂 Create Your Cozy Village: Customize and arrange pumpkin cottages, boot bungalows, and other delightful dwellings to create a picturesque forest neighborhood.
🧡 Cottagecore Aesthetics: Immerse yourself in a world of rustic charm, complete with wooden UI elements and cottagecore-inspired artwork.
* Controls * - Left Mouse Button to drag - Right Mouse Button to move the camera
Post your scores in the comments!

Credits 🎨 Art by burrow 🎶 Music & SFX by wt64 💻 Code & Design by dasPanjo and jvolonte
Ratings
| Overall | 57th | 4.206⭐ | 36🧑⚖️ |
| Fun | 109th | 4.029⭐ | 36🧑⚖️ |
| Innovation | 117th | 4⭐ | 36🧑⚖️ |
| Theme | 68th | 4.412⭐ | 36🧑⚖️ |
| Graphics | 36th | 4.574⭐ | 36🧑⚖️ |
| Audio | 15th | 4.348⭐ | 35🧑⚖️ |
| Humor | 391th | 3.259⭐ | 31🧑⚖️ |
| Mood | 33th | 4.348⭐ | 35🧑⚖️ |
| Given | 65🗳️ | 43🗨️ |
Unfortunately i'm pretty bad at those kind of games..
Great concept and mood.
At first I got 16 scores, second time 23.
UPD: oh yea, 42 scores! :smiley:
at first i had no idea what i was doing, but once i figured stuff out, the game because really really fun.
great job!!!
I wish there was a retry button, I've got 3 unhappy homes and lost a game by just moving a single one :see_no_evil:
Great job!
my kingdom for a pond!
nice game concept. I would like if there was some game side prediction on what's physically feasible so I could feel more like I lost because I played badly and not because I was repeatedly forced to take pieces that require a lake and no lakes ever showed up. Really nice the art and the vibe and the core concept, I think it just needs a bit of balancing. or maybe I just need to get good