FIT_OR_DIE by Nathan Franck
When a computer session has turned into a fight for your files, your only resource is your reflexes and wit.

- Gameplay dimensions = One
- Input buttons = Single
- Uncorrupted hard drive space = Limited

- Programming: Nathan Franck
- Art and Design: Oscar Romero
| Link | https://nathan-franck.itch.io/b8sic-64 |
| Original URL | https://ldjam.com/events/ludum-dare/54/b8sic-64 |
Ratings
| Overall | 831th | 3.262⭐ | 23🧑⚖️ |
| Fun | 925th | 2.952⭐ | 23🧑⚖️ |
| Innovation | 362th | 3.595⭐ | 23🧑⚖️ |
| Theme | 797th | 3.286⭐ | 23🧑⚖️ |
| Graphics | 505th | 3.714⭐ | 23🧑⚖️ |
| Audio | 415th | 3.452⭐ | 23🧑⚖️ |
| Humor | 852th | 2.211⭐ | 21🧑⚖️ |
| Mood | 733th | 3.333⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
Still, for a jam it is really cool :thumbsup:
I suggest saying on the page (or better yet inside the game) what the single button for control is or letting the player use multiple buttons (or even any) to control the game (space was my first try, clicking second, arrows/wasd third, enter only came after sweeping the keyboard :p).
To easily add a bit of replay value you could accumulate the remaining time on each finished level and use that as a score at the end.
As of later updates, more types of files and deleters would be cool. You already have ones with different speed, maybe some could only be deleted by deleters with admin priviliges like system files? Or have files that shouldn't be deleted (like system files ahah) go around the level too as a distraction/avoidable item, which would crash the level if deleted. How about some that needs to be deleted ASAP like malware which would force you to priortize those before the rest.
Anyhow, great little game, thanks for making it!
Very cohesive aesthetics!