LazerPhaser by EvilMurlock
!!Resolution Embeding is a bit weird here. Go fullscreen (that will look normal) or to the itch.io link down bellow where it is embeded corectly!!
CONTROLS:
Player1 Move: WASD Place down mirror: H Rotate mirror: Q/E
Player2 Move: Arrows Place down mirror: 0 (on numpad) Rotate mirror: 1/2 (on numpad)
You play as a laser scientist and unfortunutely for you, your neighbouring biologist just made a big mistake. Can you solve the problem?!
Itch.io link for this game: https://evilmurlock.itch.io/laserphaser
| Original URL | https://ldjam.com/events/ludum-dare/54/lazerfazer |
Ratings
| Overall | 706th | 3.431⭐ | 60🧑⚖️ |
| Fun | 723th | 3.233⭐ | 60🧑⚖️ |
| Innovation | 774th | 3.095⭐ | 60🧑⚖️ |
| Theme | 751th | 3.362⭐ | 60🧑⚖️ |
| Graphics | 687th | 3.407⭐ | 61🧑⚖️ |
| Audio | 407th | 3.474⭐ | 60🧑⚖️ |
| Humor | 673th | 2.676⭐ | 56🧑⚖️ |
| Mood | 883th | 3.078⭐ | 60🧑⚖️ |
| Given | 50🗳️ | 110🗨️ |
ps: Not being able to rotate fits the theme, couse you need space to change the way you are facing.
PS: There are only 13 levels :)
I got stuck on level 12, but up until that point it was a reasonable challenge level, though the enemies are a bit annoying at times!
Second thought: OMFG these lasers kill you!
Good idea, well executed.
Love the mirror effect, and the fact that the beam kills mirrors that point the wrong way!
Not sure if it's bug but sometimes my character just gets stuck and I can't control him anymore.
I love this game. BTW, I feel myself more like a rotation scientist instead of a laser scientist :sunglasses:
Oh, almost forgot. Making it so it follows the rhythm is really cool.
I met only one bug. In some level (4t, maybe 5th) the game suddenly hanged. I could not move or anything. Resetting helped and I never saw that bug again.
Great jam job!
I have a bit of a problem with the controls and I think that the difficulty of the game lies in how clumsy the controls are.
mainly, turning the mirrors will cause the mirror to break or kill me... it's hard to guess how it will turn.
but you can get used to it. I enjoyed the game
great entry
The smooth-move animation was a nice touch, and it was interesting that I couldn't rotate in place, which had ramifications for how I needed to do my setup. Then there was the timing issue of placing the mirrors and quickly spinning then in the breaks between laser shots. Created an interesting mix of realtime and grid-step puzzle feel.